Mithran said:That article says 10MP for each point of increase to an ability score... that can't be right can it? Shouldn't it be worth the same as the drawback that lowers an ability score by 2?
the article said:Mutation as a Template
A GM can use mutation as a template that can be applied to PCs and foes alike. This template simply grants 8 MP in return for a +1 level shift or CR boost. (For rules on how to handle PCs with a level shift, see the entry for the weren in Chapter 13 of d20 Future.)
Cutter XXIII said:Except when it isn't.
The average player is going to add a point to his most useful stat, while dropping points only from the most useless stats. So you have point adds that benefit the character, and point subtractions that have little, if any, effect on game play.
In addition, I think ability points gained or lost later in the PC's career are a little different from "adjustments" to beginning stats. Racial adjustments don't really involve "losing" or "gaining" any points, since most players will arrange their stats in anticipation of the adjustment, no?
Cutter XXIII said:Oh, I'm right with you on that one. But all my players went out and bought d20 Apocalypse, and if I start denying them Mutations I'll have a mutiny on my hands.
So I'm just trying to balance it as best I can...![]()
Cutter XXIII said:Oh, I'm right with you on that one. But all my players went out and bought d20 Apocalypse, and if I start denying them Mutations I'll have a mutiny on my hands.
So I'm just trying to balance it as best I can...![]()