[Lakelands] Six For Adventure

Kregor was getting visably agitated with a lack of decision. "I care not what we do, although I believe that Gragnor's words must be taken into consideration. I would be a fool to go at this on my own, therefore, I will agree to any plan that sounds plausable. Although, I fear that we will only do more damage should we go to this meeting. We already have one of our group there who is best suited for the spying job. The rest of us should decide what to do quickly. I for one am for lying in wait here and setting a trap, while Amalric advises the twon that we have left due to more pressing matters with the church in Selby. I think if any of our current number here attends that meeting, we jeopardize the ruse of our leaving. As for the farmhouse, I fear that only sending on person to scout it out will be the end of said person."

Kregor clears his throat and ends his speach. "I think our best course of action is to lay our trap and have the beast come to us. This is why I suggested that there be a ceremony tonight, here at the church for the miller's son. This will bring the manticore the closest to us should he take the bait and try to prey upon those gathered to pay their respects to that poor boy."
 

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Raven Crowking said:
Turning, he made to leave the mill.

OOC: Since not much has happened to Maldordo since he left the church, I'm assuming there's more than an hour before the noon meeting.

Maldordo will wait until the miller leaves and peer out the chinks in the wall to see where the miller goes. He suspects the miller will return to his cottage to give his last minute instructions and goodbyes to his family. In that case, Maldordo intends to stay in the mill to explore and perhaps have a chat with Norby and his friend. If the miller goes anywhere other than his home, Maldordo will sneak out and discretely shadow him.
 

maddmic said:
Kregor clears his throat and ends his speach. "I think our best course of action is to lay our trap and have the beast come to us. This is why I suggested that there be a ceremony tonight, here at the church for the miller's son. This will bring the manticore the closest to us should he take the bait and try to prey upon those gathered to pay their respects to that poor boy."
Horsom rises from the stool he's been sitting on and begins to pace nervously; he is anxious to do something. "The manticore's pattern has always been to attack from a position of strength: the isolated farmhouse, the lone shepherd, the housewife and children left alone while the husband tills the fields. I don't think that it will suddenly decide to attack a large group," he replies to Kregor. "I agree that we have to make it think we've left town, so we should make ready to leave right now. Even better if our exit takes us past the mill: any potential spies of the manticore will see us leave and this may trigger someone to contact the manticore. We can even announce that we're leaving because of the manticore's warning. Not to mention that it gives Maldordo a chance to see what we're up to. Once we leave town, I'm willing to follow Selanil in sneaking to the farmhouse. If the group decides on another course, such as keeping an eye on the town from a distance to follow any potentially suspicious characters who leave town, I'll go with that too."
 

OOC:

Just to be clear:

Horsom won't go to the miller's gathering.
Horsom's last choice is to stay in the church. If that is the consensus, however, he will do so.
For vote-taking purposes, he'll side with Selanil (just to make things easier).
He is in favour of any plan involving the group pretending to leave the area (if that involves Hengist et al, so be it) and Amalric telling the villagers that the mercenaries have left.
His preferred option is to hide just outside the village to see what transpires after the meeting (Amalric can inform Maldordo of the group's whereabouts once Maldordo returns).
His second preferred option is to investigate the farmhouse (although I'm worried that that is what the manticore is expecting).
 

Kregor looks as if he has just been struck with a stone. "Horsom's right. I say we all leave town. Let Amalric tell the others, it might look to suspicious if we go past the miller's just to tell them that we leave. Once we're outside the town, Maldordo is still our eyes and ears. we lay in wait with no fire, or any sign that we're near. Once the Manticore strikes, Amalric, or Maldordo send word and we return to strike the beast a fatal blow."


OOC:
Wasn't trying to be difficult, I just didn't think it wise to attend the meeting, or check out the farmhouse. This sounds like a good plan though. We might be able to come to a compromise yet! :)
 

OOC: It sounds we have an agreement that'll get the story moving along somewhat: Selanil, Dain, Kregor, and Horsom are in favour of leaving the village and faking leaving the area. Glom hasn't agreed or disagreed with this idea. This sounds like a majority vote for this initial course of action. Hopefully, this is enough for RC to advance the Maldordo storyline.

As to what to do once we're hidden outside the village, we have Horsom and Kregor with a preference for keeping an eye on the village and any comings and goings. Selanil doesn't mind this plan (at least he was in favour of a minor variation of it) but prefers to visit the farmhouse. Horsom's second choice is to visit the farmhouse, but Kregor thinks this is a bad idea. Dain wants to circle back and spy on the meeting. We don't know Glom's thoughts on this part of the plan. Effectively, we have 1.5 votes for the farmhouse, 2.5 for keeping an eye on the village, and 1 vote for spying on the miller's assembly.

Input from Glom can settle this quickly. Or further input from Dain based on the last few posts.

I know I said earlier that I'd side with Selanil in case of a tie, but it sounds like Kregor is strongly against going to the farmhouse, and Selanil isn't really against watching the village and tracking any suspicious comings and goings. With this in mind, if there is a tie between these two options, I vote that we stay away from the farmhouse in the interests of keeping the most people happy.

Sound good? Did I leave anything out?
 

Samuel Leming said:
OOC: Since not much has happened to Maldordo since he left the church, I'm assuming there's more than an hour before the noon meeting.

Maldordo will wait until the miller leaves and peer out the chinks in the wall to see where the miller goes. He suspects the miller will return to his cottage to give his last minute instructions and goodbyes to his family. In that case, Maldordo intends to stay in the mill to explore and perhaps have a chat with Norby and his friend. If the miller goes anywhere other than his home, Maldordo will sneak out and discretely shadow him.



Peering out of the mill, Maldordo saw the miller enter his cottage, as he had expected. Before going in, the man leaned the iron harpoon up against the wall next to the door.

Although Maldordo's attention was on the miller, he heard the soft noise of something approaching behind him. Turning quickly, he found himself staring into the beady eyes of a large black rat, not more than three feet away. There was another rat, behind the first, and somewhat smaller. Both rats froze as Maldordo turned, but the larger rat in front bared its teeth and took another step forward.
 

Raven Crowking said:
Although Maldordo's attention was on the miller, he heard the soft noise of something approaching behind him. Turning quickly, he found himself staring into the beady eyes of a large black rat, not more than three feet away. There was another rat, behind the first, and somewhat smaller. Both rats froze as Maldordo turned, but the larger rat in front bared its teeth and took another step forward.

Standing confidently, Maldordo will address the approaching rodent in a friendly manner using its own language. "Ah, Norby I presume? I'm Maldordo. Well met! I was hoping I'd get a chance to chat with you before the miller holds his meeting here at noon."
 

"Oh what- you were waiting for my vote? Me? My vote is equal? My apologies, democracy is a weird concept. Most times Glom do what Glom instructed to do, even if suicidal.

"Well trickery is a goblin's nature. I say aye to faking leaving the area," says Glom, happy he could contribute.
 

Krug said:
"Oh what- you were waiting for my vote? Me? My vote is equal? My apologies, democracy is a weird concept. Most times Glom do what Glom instructed to do, even if suicidal.

"Well trickery is a goblin's nature. I say aye to faking leaving the area," says Glom, happy he could contribute.
OOC: :lol:

---------------------------------

Horsom laughs. "Always glad to have your input, Glom. But what about after we leave town? What are your thoughts? Sneak up on the farmhouse? Spy on the town from afar and possibly track the movements of anyone suspicious leaving town? Sneak back into the village to spy on the miller's meeting?"
 

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