Last Man Standing: Best D&D Modules

Urriak

Explorer
Keep on the Borderlands 17
Dragons of Despair 13
The Lost City - 21
Desert of Desolation - 20
Test of the Warlords - 20
Isle of Dread - 21
Castle Amber - 22
Red Hand of Doom - 21
Lost Caverns of Tsojcanth - 17

Fixed.
 

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ehenning

Explorer
Keep on the Borderlands 17
Dragons of Despair 13-2=11
The Lost City - 21
Desert of Desolation - 20
Test of the Warlords - 20
Isle of Dread - 21
Castle Amber - 22+1=23
Red Hand of Doom - 21
Lost Caverns of Tsojcanth - 17
 

Keep on the Borderlands 17-2=15 boring boring boring
Dragons of Despair 11+1=12
The Lost City - 21
Desert of Desolation - 20 - if you just said "Pharaoh" I would vote for this all the way, but part 2 and 3 where very much diminishing returns.
Test of the Warlords - 20
Isle of Dread - 21
Castle Amber - 23
Red Hand of Doom - 21
Lost Caverns of Tsojcanth - 17

As usual, a couple I haven't read get a fee pass.
 

Lanefan

Victoria Rules
Keep on the Borderlands 16
Dragons of Despair 10
The Lost City - 21
Desert of Desolation - 20
Test of the Warlords - 20
Isle of Dread - 21
Castle Amber - 23
Red Hand of Doom - 21
Lost Caverns of Tsojcanth - 17

I've either DMed or played (or both) about 1/2 of these, and own most of the rest. Can't speak to Test of the Warlords or Red Hand of Doom (never had either of these) but the rest are all good except Dragons of Despair is, unfortunately, a Dragonlance module; and Dragonlance is a far better book series than module series.
 

Radaceus

Adventurer
Keep on the Borderlands 16
Dragons of Despair 8 I concur with all sentiments above
The Lost City - 22 This was my first AD&D module owned, and it is still my favorite
Desert of Desolation - 20
Test of the Warlords - 20
Isle of Dread - 21
Castle Amber - 23
Red Hand of Doom - 21
Lost Caverns of Tsojcanth - 17

Edit, I confuse The Lost City (B4), with Dwellers of the Forbidden City(I1), in any regards, my votes still stand ;)
 
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Zardnaar

Legend
Test of the Warlords reads ok. IIRC it's about domain rulership so it's interesting in that regard. I think it's level 15, the C part of BECMI set in Norwalk.

Level 12 in AD&D terms maybe 8 or 9 in 5E terms.
 
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Shiroiken

Legend
Keep on the Borderlands 16
Dragons of Despair 6
The Lost City - 22
Desert of Desolation - 20
Test of the Warlords - 20
Isle of Dread - 21
Castle Amber - 24
Red Hand of Doom - 21
Lost Caverns of Tsojcanth - 17
 

jasper

Rotten DM
Keep on the Borderlands 16
Dragons of Despair 6 -2 = 4 oh BEEP BEEP BEEP Lets write railroading module that follow our lame books.
The Lost City - 22
Desert of Desolation - 20 +1 = 21 I love pineapple nades.
Test of the Warlords - 20
Isle of Dread - 21
Castle Amber - 24
Red Hand of Doom - 21
Lost Caverns of Tsojcanth - 17
 


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