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Last Man Standing: Best D&D Modules

ccs

39th lv DM
Last City - 0
Dessert of Desolation - 27
Isle of Dread - 18
Chateau d'Amberville - 12
 

Shiroiken

Explorer
Desert of Desolation - 27
Isle of Dread - 18-2=16
Chateau d'Amberville - 12+1=13

All 3 of these are good. Wondering when the names got changed though...
 

Legatus_Legionis

< BLAH HA Ha ha >
Desert of Desolation - 27
Isle of Dread - 18-2=16
Chateau d'Amberville - 12+1=13

All 3 of these are good. Wondering when the names got changed though...
Wonder no further:

Reply #124
Thursday, 6th June, 2019, 12:20 AM
Lost City = 12 - sorry
Desert of Desolation = 25
Isle of Dread = 21
Chateau d'Amberville = 19 - Your mother was a hamster and your father smelt of elderberries!
 

Monayuris

Explorer
Desert of Desolation - 29 - 2 = 27
Isle of Dread - 17 + 1 = 18
Castle Amber (Chateau d'Amberville) - 7

I'm guessing this is a losing battle, but I'll fight to the bitter end.
 

jasper

Explorer
Desert of Desolation - 27 + 1 = 28
Isle of Dread - 18 -2 = 16 I think I am dreadful
Castle Amber (Chateau d'Amberville) - 7
 

ccs

39th lv DM
Desert of Desolation - 27
Isle of Dread - 14
Castle Amber (Chateau d'Amberville) - 8
 

JonnyP71

Explorer
Wow, the original I3 and I4 are great modules, despite the 'vast' desert being very small and the plot being a railroad...... but I5 was a serious disappointment - good ideas badly realised. And the I3-5 compilation is lazy, disjointed, poorly edited and with a lot of recycled artwork.. how is it surviving alongside these classics, and even worse, how is it winning????

Desert of Desolation - 25
Isle of Dread - 12
Castle Amber (Chateau d'Amberville) - 10
 

jasper

Explorer
Desert of Desolation - 25 +1 = 26
Isle of Dread - 12
Castle Amber (Chateau d'Amberville) - 10 - 2 = 8 amber is just sappy
 

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