The game I’m playing in started off with my character being the strong silent type, just some barbarian muscle with a desire to get the job done. The bard in the group, played by Pielorinho was definitely the face of the group and took over in most parley situations.
Outside of diplomacy, however, the group always seemed to be gridlocked. Being that I usually just sat around and waited until I could chop something down with my axe, I would get really impatient with all the waiting, and in character, this made perfect sense as a build up to the barbarian’s rage. More than once, I left the discussion of tactics while deliberation was still going on, and attacked.
The DM ran with that, giving us interjections on what the NPCs were doing while we discussed, trying to push us into action before the opportunities were lost. Consequently, I did a lot of jumping off high roofs and cliffs, and charging into battle against insurmountable odds, hoping my party was behind me.
After a several century hiatus, being petrified by a magic volcano, the barbarian was awakened, and found that the bard was gone, as was most of the party, and had to pick up new with only a two allies from previous battles. Pielorinho joined us with a foul-mouthed, uncharismatic, dwarven druid from another continent. Meanwhile, the tales of our previous party’s heroics have become the stuff of legends, and all I have to do is declare my name to warrant murmurs of disbelief amidst looks of shock and awe.
So, whether I like it or not, I’m the spokesman of the group amongst those we’re trying to save. It’s a good thing that having my wizard mother magic jarred in my iron bracers has given me a boost in intelligence and the ability to read, or we might have been in trouble.
(see
flying camel brigade for more info on the campaign)