Leadersihp and Thrallherder

Sekhmet

First Post
How do you guys deal with the Leadership feat and the Thrallherder class?
A player of mine recently jumped into Thrallherder after discussing it with me, and he seems to think that his Cohorts/Thralls could be considered Fanatics, and his Followers/Believers are also Fanatics.
How I read the class doesn't suggest they're that loyal or willing to sacrifice themselves (although the case could be made for the Thralls, but not for the Believers), or even particularly willing to give their craft or trade for free, just that they're willing to give quite a discount or otherwise use their trade to help you.

I'm perfectly fine with the Thrall being of maximum attitude toward you, the nature of the class suggests that it's probably so psionically dominated it doesn't remember it's name anymore.
However, the mass number of believers (and the nature of the class) suggest that they're little more than a cult of religious nuts lead by you, which, at it's very best are fanatics (depending on your diplomacy checks), but are more likely going to be Friendly or Helpful toward you.

As a real world example might go, there are certainly people who donate all of their spare money to the Church, but the majority tend to be "every other Sunday" or "maybe we'll go at Easter."

What are your opinions?
 

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Fanatics are something apart from your typical believer, as I mentioned previously.
I've witnessed suicide bombings, I know what fanaticism is.
 

I don't think that you can have both leadership and the tralls of thrallherder class.

Other than that, I would consider the cohort of leadership a fanatic, and the followers friendly.

I would consider the thrall dominated, and the believers charmed.
 

Oh Thrallherd, you silly Psionic class. Far as I can see, there's no way a PC can have Leadership and this class feature, because it's stated as such in the text of the class. Still, he can get two Cohorts instead of one, and you can't even do that with Thaumaturgist. Nice.

The term Fanatic comes directly from the Epic use of the Diplomacy skill. This is not what your followers are, regardless the source of Leadership. Read DMG p.104 to understand what Cohorts and Followers are meant to be like. In summary, they are subservient to you, and while they may voice an opinion to you, they do what they are told. This translates into "Helpful" and not "Fanatic" as your PC would hope. Should he want that, have him make the Diplomacy DC of 50 (but modify it should he be talking to a crowd, via rules on p.100 of the same book).
 

I hadn't suggested he could obtain both the feat and the class.
I'm not entirely sure where the idea came from in this thread, however; I am interested in more input.
 

I hadn't suggested he could obtain both the feat and the class.
I'm not entirely sure where the idea came from in this thread, however; I am interested in more input.

How do you guys deal with the Leadership feat and the Thrallherder class?
A player of mine recently jumped into Thrallherder after discussing it with me, and he seems to think that his Cohorts/Thralls could be considered Fanatics, and his Followers/Believers are also Fanatics.
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Recently I was thinking about giving the PCs leadership for free. I would have the cohort be a second PC controllable by the player, in situations the players had to be away but the cohorts were left to protect the keep, and have the followers as loyal soldiers. The cohorts wouldn't be made by the PCs, and their background wouldn't be known though.
 

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Recently I was thinking about giving the PCs leadership for free. I would have the cohort be a second PC controllable by the player, in situations the players had to be away but the cohorts were left to protect the keep, and have the followers as loyal soldiers. The cohorts wouldn't be made by the PCs, and their background wouldn't be known though.

That is the general idea of Leadership, from what most people tell me. However, it does bring in a massive amount of wealth when your followers are willing to ply their trade and give you all of the proceeds outside of standard living costs, rather than just being taxed a portion of their wage.
 

That is the general idea of Leadership, from what most people tell me. However, it does bring in a massive amount of wealth when your followers are willing to ply their trade and give you all of the proceeds outside of standard living costs, rather than just being taxed a portion of their wage.

I missed the part of leadership where your followers pay you...I also missed the part of friendly/ helpful where they give you free stuff :confused:
 

How do you guys deal with the Leadership feat and the Thrallherder class?


What are your opinions?


What seems fair is that you must pay for your followers food, healing, and clothes (armor weapons, etc), and you must protect (if you have a settlement but if not they can fend for themselves; in my eyes if they come and work for you at a settlement you agree to protect them) but besides that you do NOT HAVE TO PAY THEM for their work. If you have enough followers and a small settlements I let PC's tax the followers (and yes the followers can gain PC's income, but its not like they are giving the PC's money, in fact the PC's are paying for their food, etc. However, if a PC starts a businuss (rules are in PH2, i think), their followers can work for them FOR FREE and you gain all the profit from the business (so if you had a big enough settlement with enough business you could gain a significant amount of gp; however, it is expensive to start a business (though at high levels gp comes easy). Also it is expensive keeping a huge army of followers suppplied with GOOD weapons, etc (100 masterwork longswords are 31,500gp; though again at high levels money comes easy.). I havent looked at the rules ufor the "fanatic" attitude, but im sure followers arent blindly fanatic. Can you risk their lives? Yes, however if you are the cause of one of their deaths then your leadership score drops by 1 (cumulative upon death). So, taking 20 followers into a dragons den to use as fodder (or taking on a tarrasque with 50 followers whilst a wizard dispels your flying carpets) will destroy your leadership score (for your followers at least). As far as I am concerned your first cohort works totally for free and battles with you to the death like an ally PC. However (since you can have multiple cohorts) any one after the first demands a daily wage.
 
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