That is very true. We haven't heard anything yet about the return of Dragon or Dungeon. At this point silence only speaks of silence. It would be a smart move for them to put the Moonsea Expeditions adventures online in either Dungeon or whatever replaces it. They could distribute a convention kit like they do with Encounters with the certificates for stores or conventions and let everyone enjoy the adventures either at home/online or at GenCon or a retail outlet if they can afford it. GenCon has always had better benefits to the players and this time it would include trade-able magic items. Why keep out the majority of your customers?I'd just like an option to buy the adventures for home campaign use without all the baggage of organized play attached, thanks.![]()
Or to any other kind of organized play, or to DnD home campaigns. If you are only playing at home and you want the community aspect of play, and if the story arcs come out roughly once a year, then for some players having 15 levels of play (through the main story arc adventures) will be more than enough.
I'm just saying that this can work out and need not be any kind of "this program is better than that one". It will take time to see how it works out. They haven't completely destroyed home play - which is different historically than times when WotC really made it difficult to grow a program (a good example is the 4E convention kit and the end of LFR which saw multiple years of LFR not being supported at PAX and ever-decreasing support at Gen Con - those were huge blows to the program).
They didn't abandon it, but they changed it because they realized what an all-consuming monster it was....
as someone who was on the inside and the outside I can see what you mean..
BUT, it inspired more play then any campaign before or after it, it inspired players and volunteers alike, people ran conventions and even drove out of state to play adventures....
all of it created a huge community of players who loved the game and loved the products which supported it.
to get numbers and excitement like that it takes work...
the new program will never reach the same level of fevered play LG did, which will be reflected in conventions and in game days.
a cohesive story takes a LOT of work.. trust me, I helped craft the epic 5 year Arcanis story arc...
look at it this way, right now in PF you can run any of the adventure paths as a PFS home page and get full credit...
I don't know anyone that has done so, but I know at least 5 tables worth of people that play every PFS adventure as soon as it comes out...
the way AL is shaping up, they seem to be forcing the adventure path method on home games, that does not bode well for the future of the campaign.
I wish they would just bring back the LC model and be done with it!
as someone who was on the inside and the outside I can see what you mean..
BUT, it inspired more play then any campaign before or after it, it inspired players and volunteers alike, people ran conventions and even drove out of state to play adventures....
all of it created a huge community of players who loved the game and loved the products which supported it.
to get numbers and excitement like that it takes work...
the new program will never reach the same level of fevered play LG did, which will be reflected in conventions and in game days.
Pathfinder captures some of that, but when it comes to story, they suck...
a cohesive story takes a LOT of work.. trust me, I helped craft the epic 5 year Arcanis story arc...
LG was lighting in a bottle... they could re-create that if they wanted to.. but look at Adventurers League and how they are limiting home play, I just don't see it.
look at it this way, right now in PF you can run any of the adventure paths as a PFS home page and get full credit...
I don't know anyone that has done so, but I know at least 5 tables worth of people that play every PFS adventure as soon as it comes out...
the way AL is shaping up, they seem to be forcing the adventure path method on home games, that does not bode well for the future of the campaign.
I wish they would just bring back the LC model and be done with it!
It is perhaps a little harsh to say that Pathfinder sucks at story. They do, after all, release two adventure paths each year that are usually fairly well received. If you are talking strictly about PFS, I'm actually quite fond of the stories those scenarios tell as well-- individually and as part of a year long arc.
If WotC's goal is to have lots of people playing every piece of content they publish at home as soon as it comes out, then obviously not allowing home play with every bit of content they create is a misstep. If, however, their goal is to help game stores and other public places grow a community of gamers--not necessarily the rabid communities that LG spawned (and I mean that in both a good and bad way)--but a sustained community of D&D fans that will embrace the entire brand, then maybe not allowing every bit of content into the hands of every player all the time is a good thing.
If I might suggest: "D&D Engagements" in keeping with the "D&D E" style. And the whole thing is the "D&D Experience."The different tiers of the D&D Adventurers League (AL) correspond to different experiences. Although there are 3 named tiers (Encounters, Expeditions, and Epics), WotC really should have given a name to a 4th tier that revolves around home play. Maybe call it "Campaigns?" This is the home play experience at the root of D&D.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.