Imaro
Legend
I had a thread about it in here, called Dungeon Delves.
First Encounter was an illithid and 2 umber hulks. So, a CR 8 and 2 CR 5 creatures, facing off against 5 level 12 characters. Considered Hard.
Party was a paladin, barbarian, fighter, warlock, and cleric. They got rocked by the encounter, but survived, with no fatalities.
2nd encounter was with 5 drow, 2 elite drow warriors, 1 illithid and one assassin. Considered deadly. They survived with no fatalities (barely) but not enough resources to go on. Their work day was done.
In no case did they face a monster with a CR above their level -4.
But you hit them with an encounter that was beyond deadly right after a hard fight. A Deadly encounter for 5 12th level characters is 22,500 XP. The second encounter you ran was 26,625 XP... 4,000+ XP over the Deadly Threshold. A deadly encounter has a high risk of total defeat, and could be lethal for one or more characters... It sounds like you got exactly what was predicted by the encounter building guidelines... and the fact that they survived and won shows that the CR guidelines pretty much worked... so what's the issue?
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