Nemesis Destiny
Adventurer
The rules say the flavour is malleable, not that it is unimportant. It is you who are saying that because the fluff is not fixed that it is somehow less important. Again, I say that is something that is, and has always been, up to individual players to decide for themselves.Read post 282 by Balesir.
The rules say exactly that.
Actually, that is not correct. There is a rule in the Rules Compendium (and previously) that specifically states that in such cases the DM is to make a judgement call - just like always. Unless there is a good in-game reason, or external pressures (i.e. lack of time or interest to deal with it), you won't find too many DMs that wouldn't say a power with the Fire keyword affects flammable objects.Here's an example... in PF, outside of the above, Fireball also sets fire to combustibles and damages objects in the area... it can even melt metals. Thus if a player wants to set an object on fire or melt metal with it he can and using it can also have unforseen consequences (this, IMO, is what flavor that actually ties into the gameworld does).
Taking Fireball in 4e... it only affects creatures in the burst... that's it by the rules and flavor.
I have quoted that particular passage before. In this thread.