Leif's DISCONTINUED GURPS Traveller Game OOC01

Hey Insight, the Deep Red thing is definitely coming along nicely.

Now I feel the need to rock the boat a bit. If Insight's game is going to be GURP's 4e can we do the Traveller game in 4e too? I fear jumping back and forth between editions of an unfamiliar system is going to be hard on my poor old brain.

I'm going to be out of touch until Friday.

Thanks for the compliment!

In terms of 3rd ed / 4th ed, mechanically, you won't notice much of a difference. Skill checks (the heart of GURPS) are exactly the same, although some skill names are different. Some point costs (ability scores?) are different as well, but skill costs are virtually the same. I'd have to look to see what's different between the two to be exact, but generally, I don't think it would be all that hard either way.

Obviously, it's ultimately up to Leif how he wants to run his game. For mine, I'm planning to use 4th ed mechanics, but I'll still be referring to some 3rd ed sourcebooks that have not be released for 4th ed (Mars, for example).
 

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My biggest concern with using 4E GURPS is that Grufflehead just spent some money to buy 3E Revised GURPS, and he just did it so he could join a game with you and me, Scotley. (Or so he said.) Convince him (you should all have his email address) and I'm already sold!
 
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That's one of the coolest things about GURPS, stuff is pretty much interchangeable across editions, as long as you keep stats and combat consistent. And there is a table for converting 3E stats to 4E. But I think that the thing that I find most appealing about the system so far is that 'handwaving' is not only permitted, shoot, it's downright ENCOURAGED at times.
 

If our pilot doesn't respond to the hail from the other ship by tomorrow afternoon, then the ship's computer is going to alert the rest of the crew to what's going on so someone else can do it.

BTW, I expect we'll be seeing more of Grufflehead in the weeks to come after he completes his "ENWorld Decompression Period." ;)
 


lol, no pouting allowed.

Go ahead and use the fire extinguisher on your meerkats, too. I'll calm down for a few days. Right now I don't guess we've got any players besides you and the inebriated doc, anyway. :-S
 

lol, no pouting allowed.

Go ahead and use the fire extinguisher on your meerkats, too. I'll calm down for a few days. Right now I don't guess we've got any players besides you and the inebriated doc, anyway. :-S

"Hey... <hic!> ... I resemble that remark!"

<hic!>
 


Well, we're still short 2 pcs in the RG, but I think Insight is ready to get this show on the road, and so am I! :D As the game now stands, IC-wise, Gruff is in engineering, Doc and Spider are back in the crew lounge (GM adjustment to Insight's stated preference to be in the cargo hold, sorry) and Shayuri's un-named Zho Pilot (if anybody wants to give the pilot a nickname, please go ahead, I think it's been duly earned) is on the Bridge receiving a hail from a Vargr vessel. I can easily rule that the pilot's inattention has caused the ship's computer to re-route the incoming hail to the crew lounge.....wanna just do it that way?

If we can convince Lou to join us as a PC instead of just an occasional NPC, maybe he can create for us a co-pilot? :D Oh! And I'm thinking hoping that Grufflehead may be fully de-compressed and ready to join us next week, too, yay!
 
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