Leif's DISCONTINUED GURPS Traveller Game OOC01

Yeah, yeah, ok, so we haven't actually started in force yet. And your character is not going to need to be totally finished at the very tip-top start, either. Zhodani and Pilot we know -- all we really need in addition to that is a NAME to do some of the initial role-play. ;)

Anyway, I thought you were going to be done with your character by today, hmmmm? :D Seriously, as soon as you can get to it will probably be soon enough. Probably.

And who said you could nab my dagits, anyway? :)
 

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Decided to stick my head above the parapet briefly...

Had a quick scan of the thread and, to clear a couple of things up, don't worry about which flavour of GURPS you want to use. I had a copy of 3E in my extensive library of random purchases, it was GURPS Traveller I bought for background so not wasted. If you want to switch to 4E because the rules fit other people better, go for it. I'll need a bit of help putting the finishing touches to Gruffle either way as a couple of the suggestions were to use 4E anyway.

As far as ETA back on the board, I'm currently internet-less at home anyway, and will be on holiday soon for a few days. Once I come back (around Sept 7th) I should be ready to get back in the saddle. Please don't wait on my account - I'm sure Gruffle has plenty of things to do in engineering that mean the others won't be seeing much of his furry hide anyway.
 


Decided to stick my head above the parapet briefly...

Had a quick scan of the thread and, to clear a couple of things up, don't worry about which flavour of GURPS you want to use. I had a copy of 3E in my extensive library of random purchases, it was GURPS Traveller I bought for background so not wasted. If you want to switch to 4E because the rules fit other people better, go for it. I'll need a bit of help putting the finishing touches to Gruffle either way as a couple of the suggestions were to use 4E anyway.

As far as ETA back on the board, I'm currently internet-less at home anyway, and will be on holiday soon for a few days. Once I come back (around Sept 7th) I should be ready to get back in the saddle. Please don't wait on my account - I'm sure Gruffle has plenty of things to do in engineering that mean the others won't be seeing much of his furry hide anyway.
Roger that, Gruff! Thanks for the update. ;)
Hee...given that the hail is from a vargr ship, I was wanting to involve him sooner rather than later, but we'll make due. :)
Just PLEASE don't throw the erstwhile engineer to the "wolves," ok? :D
 

Finally got posted. Had to decide what kind of personality my pilot had.

I decided...this kind.

Sadly, our ship may not be well enough armed to back her spunk up. :)
 

Finally got posted. Had to decide what kind of personality my pilot had.

I decided...this kind.

Sadly, our ship may not be well enough armed to back her spunk up. :)
Hey, it's all good. More and better weapons can always be bought later, but spunky "no-sh*t" pilots are worth their weight in gold, (Or the rare earth of your choice.)
 

Can someone educate me on how to buy skills in GURPS? Let's say I have an IQ 12. I want to buy skill levels in Brown Nosing (IQ/A) (IQ-4). How many points for BN 1? BN 5? BN 12? BN 15?

Thanks!
 

Can someone educate me on how to buy skills in GURPS? Let's say I have an IQ 12. I want to buy skill levels in Brown Nosing (IQ/A) (IQ-4). How many points for BN 1? BN 5? BN 12? BN 15?

Thanks!

The point cost is based on the target number relative to your ability score. For example, if your IQ is 12, you buy mental skills based on that. To buy an IQ/A (average) skill is 2pts at your IQ (12). It costs 1 less point to buy it lower (11) and 2 more points to buy it at IQ + 1 (13).

IQ = 12

IQ - 1 (11) = 1pt
IQ (12) = 2pts
IQ +1 (13) = 4pts

You pay the highest total points, not each increment in between. Also, when you advance, you pay only the differential point cost. So let's say you initially spend 1 pt to get an 11 in the skill. Later on, when you get more character points to spend, you can spend 1 more to get the skill to 12.
 
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