Leif's Homebrew 4E D&D Game, nee 'Leif's Keep on the Shadowfell' [IC #1] [FULL]

Kobold Battle at the Waterfall

Elerosse summons a wave of force that savagely whips the two kobolds in fron of him into the water, crushing their skulls as it does so. Basher7 smashes his foes head from his body with his craghammer, and immediately moves to help his friend Tarrk. Tarrk, meanwhile is unable to connect with his foes. Luckily the two kobolds are suffering from the same affliction as Tarrk! (Nat 1 and nat 3.) [Scotley didn't give me the coordinates to which Basher7 moved, so I used my best judgment.]

Even as Basher7 moves, more kobolds boil out from behind the waterfall and begin making their way around to enter the battle. Looking now (and wondering why you didn't bother to look before), you see that the stream is quite shallow next to the edge of the pool and is esily fordable there.
 

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Tarrk moves next to Basher, but his blows are still inaccurate.
"There are more! Going through?"

[sblock=OOC]
Move: shift to AB 9
Standard:Recuperating Strike (1d20+6=13)

[sblock=Mini stat block]
Tarrk Bloodhoove
Perception: 19 Insight: 12 Normal Vision
AC 15 Fortitude 16 Reflex 12 Will 12
Hit Points: 36/36 Bloodied: 18
Temporary Hit Points: 1
Action Points: 1 Second Wind: 1
Healing Surge: 9 Surges per day: 11/11
At-Will Powers: Howling Strike, Recuperating Strike
Encounter Powers: Swift Charge, Goring Charge, Great Cleave
Daily Powers: Macetail's Rage

[/sblock][/sblock]
 

Elerosse (Eladrin Wizard)

Seeing the success the party is having, and the large group of kobolds appearing near the waterfall, Elerosse says, "I will slow them down." Elerosse recites words of power different from before, directing his will at the group of kobolds.


[sblock=Actions]
Sleep: Standard Action Area burst 2 within 20 squares
Target: Each creature in burst
Attack: Intelligence vs. Will

Hit: The target is slowed (save ends--see p. 279). If the target fails its first saving throw against this power, the target becomes unconscious (save ends--see p. 279).

Miss: The target is slowed (save ends--see p. 279).

Area burst 2 is an area stretching 2 squares out from a target square, so a 5x5 area of effect.​

A save is a naked d20, 10+ to end effect. see 4e PHB p. 279

Move - none
Standard - Sleep (daily power, p160) area burst 2 within 20 (p. 272 multiple attack rolls, but one damage roll) attack centered on AG20 reaching from AE18-AI22
Int. v. Will attack, all are slowed until they make a save (p. 279)
attacks: anything below an 11 unlikely to hit​
1d20+4[2,4] = (6) v AE21 MISS--SLOWED
1d20+4[11,4] = (15) v AE22
1d20+4[18,4] = (22) v AF18
1d20+4[8,4] = (12) v AF19
1d20+4[2,4] = (6) v AF20 MISS -- SLOWED
1d20+4[6,4] = (10) v AF21 MISS -- SLOWED
1d20+4[16,4] = (20) v AF22
1d20+4[7,4] = (11) v AG19
1d20+4[10,4] = (14) v AG20
1d20+4[11,4] = (15) v AG21
Minor: none​
[/sblock]

[sblock=mini stat block]
Elerosse, Eladrin Wizard
Passive Perception: 12, Passive Insight: 17
AC:14, Fort:11, Ref:11, Will: 15 Speed: 6
HP:23/23, Bloodied:11, Surge Value:5, Surges Per-Day 6/6
Initiative +2
Action Points: 1, Second Wind: not used
At-Will Powers: Magic Missile; Thunderwave
Encounter Powers: Fey Step; Wand of Accuracy; Force Orb
Daily Power: Sleep
[/sblock]
 
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[sblock=Lou]I'm assuming the attack rolls are coming later? No hurry, man, just making sure I'm following you.[/sblock]
 

Basher7

OOC: I posted a move to AB9, but I can live with AC9 as long as these minions don't push Basher7 off the 'steep cliff'. :D

Basher7 draws back his Craghammer for another blow (1d20+6=26) and smashes the Kobold into the dirt (crit for 16). He shifts over the fallen enemy toward the next victim (to AC10).

[sblock=actions]Standard action: Crushing Surge Fighter Attack 1
The feel of your weapon crunching against the enemy puts your heart back in the fight.
At-Will ✦ Invigorating*, Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.
Move action: Shift to A10[/sblock]

[sblock=Mini stat block]Basher7 Warforged Fighter-Battlerager build
Passive Perception: 17, Passive Insight: 11
AC:19, Fort:16, Ref:13, Will:12 -- Speed:6
HP:31/31, Bloodied:16, Surge Value:8 with 12/12 remaining (currently with 3 temp hp)
Initiative +1
Action Points: 1, Second Wind: not used
Fighter Abilites: Battlerager Vigor, Combat Challenge, Combat Superiority
Powers:
At-Will: Brash Strike, Crushing Surge, Basic Attack, Ranged Attack
Encounter: Passing Attack, Warforged Resolve
Daily: Knee Breaker
Craghammer +2 prof. d10 Hammer Brutal 2 Versatile
Str. 18, Dex. 12, Con. 16, Int. 10, Wis. 13, Cha. 11
Battle Rager Vigor currently active giving +2 damage with hammer attacks. [/sblock]
 

[sblock=OOC for Basher7]You're standing at the bottom of the cliff here, so no worries about that. Oops, I missed your coordinates, sorry.[/sblock]
 

OOC: [sblock=Leif]Heh, heh, guess I don't have to worry about him being shoved up the cliff huh? Thanks for the clarification. Now back to the Kobold bashing![/sblock]
 

[sblock=Lou]I'm assuming the attack rolls are coming later? No hurry, man, just making sure I'm following you.[/sblock]

[sblock=Leif]
Here come the attack rolls. I wanted to cast the spell, but I ran out of time yesterday.
[/sblock]
 


Khellek moves behind his bardic ally and fires a ray of light at the kobold before Basher, but the large warforged provides too much cover for the small reptilian and the blast fizzles into the ground.

[sblock=OOC]
Move - to AB6
Standard - Lance of Faith against M @ AC10 (at will power, p63)
Vs Ref; Radiant Damage (1d20+4=11, 1d8+4=11) That'll miss, I'm sure.
Minor: n/a
[/sblock]

[sblock=Mini Stat-Block]
Khellek, Shifter Cleric of Selune
Passive Perception: 16, Passive Insight: 19
AC:17, Fort:13, Ref:11, Will:16 -- Speed:5
HP:25/25, Bloodied:12, Surge Value:6, Surges Per-Day 8
Initiative +0
Action Points: 1, Second Wind: not used
Powers: At-will:Lance of Faith, Righteous Brand
Encounter:Healing Wordx2, Healing Strike, Longtooth Shifting
Daily:Beacon of Hope
[/sblock]
 

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