Leif's Homebrew 4E D&D Game, nee 'Leif's Keep on the Shadowfell' [IC #1] [FULL]


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Tarrk

Tarrk leads with Basher at the front.

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Tarrk Bloodhoove
Perception: 19 Insight: 12 Normal Vision
AC 15 Fortitude 16 Reflex 12 Will 12
Hit Points: 36/36 Bloodied: 18
Temporary Hit Points: 0
Action Points: 1 Second Wind: 1
Healing Surge: 9 Surges per day: 11/11
At-Will Powers: Howl of Fury, Passing Strike
Encounter Powers: War Cry, Goring Charge, Shout of Terror
Daily Powers: Thunder Hoove's Rage
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Map is in progress!

Incidentally, it is morning, you have left Winterhaven headed to the northeast. Everyone is at full hp, your powers are all fully recharged, and everyone has a shiny new action point to use. The going is easy for now, as far as mountainous terrain goes, but after awhile you are entering some fairly broken country with uneven terrain that is more difficult going. (Some of the slopes require a DC15 Athletics check to negotiate, and even then you must move at half speed.)
 
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Map is here! (finally)

Reiteration:
Incidentally, it is morning, you have left Winterhaven headed to the northeast. Everyone is at full hp, your powers are all fully recharged, and everyone has a shiny new action point to use. The going is easy for now, as far as mountainous terrain goes, but after awhile you are entering some fairly broken country with uneven terrain that is more difficult going. (Some of the slopes require a DC15 Athletics check to negotiate, and even then you must move at half speed.)
 

Attachments


Tarrk

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Were we already seen? Or could we move at a better position. They might be hostile.

Steakth, Initiative (1d20+1=8, 1d20+1=10)

[sblock=Mini stat block]
Tarrk Bloodhoove
Perception: 19 Insight: 12 Normal Vision
AC 15 Fortitude 16 Reflex 12 Will 12
Hit Points: 36/36 Bloodied: 18
Temporary Hit Points: 0
Action Points: 1 Second Wind: 1
Healing Surge: 9 Surges per day: 11/11
At-Will Powers: Howl of Fury, Passing Strike
Encounter Powers: War Cry, Goring Charge, Shout of Terror
Daily Powers: Thunder Hoove's Rage
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Khellek looks at the men carefully, trying to determine if they were of ill intent.

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Khellek would like to see if the men (are they men?) are carryign weapons or otherwise look like threats, or if they could just be archaeologists/researchers[/sblock]
 

No, you haven't been seen as yet, but the two Guard Drakes are sniffing the breeze and looking in the party's direction. The Gnome Skulk and the Halfling Slinger look quite excited -- perhaps they've uncovered something. The Human Rabble are now pretty much all just resting on their shovels.
 

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