Are you sure??? You look an awful lot like Scotley to me!I'm not Scotley, but I think Basher uses a weapon with the 'brutal 2' quality.
Ok, thanks. Got it, now. But, in the example, how do you get a 1 on 2d12??Thanks WD, that is correct. Here's the entry on Brutal from Adventurer's Vault:
Brutal: A brutal weapon’s minimum damage is higher than that of a normal weapon. When rolling the weapon’s damage, reroll any die that displays a value equal to or lower than the brutal value given for the weapon. Reroll the die until the value shown exceeds the weapon’s brutal value, and then use the new value.
For example, the execution axe has a property of brutal 2. If a fighter wielding this weapon hits with steel serpent strike (a 2[W] power), the player rolls 2d12 for the weapon damage, rerolling a die result of 1 or 2 until the die shows 3 or higher.
Good think it's Basher7 with the brutal axe and not Tarrk, I guess! Or does Tarrk have one, too?Yeah I love me that brutal quality. I love the Executioner Axe for a barbarian....mmmm high crit + high dmg + brutal = watch out...
(Puts the scotch away)... Uhm, sorry, look again.Are you sure??? You look an awful lot like Scotley to me!![]()
The property is per die. With 2d12 (brutal 2) you can't roll below 6.Ok, thanks. Got it, now. But, in the example, how do you get a 1 on 2d12??
No, it's an exotic weapon and Tarrk went with Toughness as 1st level feat. BTW, is there any brutal weapon with a +3 proficiency bonus?Good think it's Basher7 with the brutal axe and not Tarrk, I guess! Or does Tarrk have one, too?
no, there isntBTW, is there any brutal weapon with a +3 proficiency bonus?
Nope they're way too brutal to get that extra to hit. Trade the higher damage for the lower hit chance. For most people I'd stick with the +3 bonus as you're static damage is usually much higher than the dice damage (especially strikers). Exception is the Avenger class, rolling the 2d20 to attack your oath target means you can get away with the lower prof bonus.
Dang, Ryan, you said it twice and I STILL don't know what you're talking about!!Nope they're way too brutal to get that extra to hit. Trade the higher damage for the lower hit chance. For most people I'd stick with the +3 bonus as you're static damage is usually much higher than the dice damage (especially strikers). Exception is the Avenger class, rolling the 2d20 to attack your oath target means you can get away with the lower prof bonus.