jester47
First Post
I like this discussion too.
Right, a monster of equivalent CR is supposed to suck up 1/4 of the resources of four PCs. That is a big challenge. Magic items balance this out. I agree. I think my entire point is that making magic items one use things or limiting thier role in the game is necessaryu to make it interesting.
I agree with you on this. Most legendary and mythological heroes do not depend on items, and if they do, they don't keep them. But even when they have an item that is integral to the character, that item often takes a back seat to solving problems.
Well considering that Achillies was a half-nereid he probably already gets a few extra abilities. Depending on who you ask, his mother (not human and thus having access to the divine) either covered him in Ambrosia, or dipped him in the river styx. Either of these was to make him divine. So I would say that Achillies had as a gift from his mother a divine rank of 0, at level 1. This would give achillies a DR of 35/+4 at all levels 1-20. Paris overcomes this with the help of apollo. This is not a home grown solution. He is actually barly divine in the myth, and the divine rank of 0 works. I would say that the rest of the heroes of theilliad were epic level, and that by that time Achillies was himself epic level.
Aaron.
Michael Tree said:
You don't need certain magic items to go against monsters of a similar challenge level, but without them those monsters will be a bigger challenge. To 10th level characters with magic items a CR 10 monster isn't much of a challenge. To the same character without magic items the same monster is a much bigger challenge, maybe CR 11 or 12. 10th level characters with magic items can defeat a CR 14 monster if they use good tactics and have some luck, but without magic items it would be a slaughter.
Right, a monster of equivalent CR is supposed to suck up 1/4 of the resources of four PCs. That is a big challenge. Magic items balance this out. I agree. I think my entire point is that making magic items one use things or limiting thier role in the game is necessaryu to make it interesting.
I'm not familar with "transhuman philosophy", but I know a lot about mythology and folklore. I can't think of a single folkstory or myth about a character that carries a dozen different magical devices on him, using them like tools. In most stories, characters either have one or two items that serves a single purpose - one-shot items essentially - or they have items that are integral parts of their character. Hence the desire for a D&D game in which each character has at most one or two magic items, without seriously skewing game balance.
I agree with you on this. Most legendary and mythological heroes do not depend on items, and if they do, they don't keep them. But even when they have an item that is integral to the character, that item often takes a back seat to solving problems.
Tell me, in D&D how would you create a character like Achilles, who is (in D&D terms) extremely difficult to injure due to an early supernatural occurrence? Simply building him with feats and classes isn't sufficient, as any character could be built in that way, and achilles' gift is unique. You could give him some homegrown "uber-feat" but that skews balance seriously and arbitrarily. Giving him the ability as a innate gift, a "virtual magic item", models the ability extremely well.
Well considering that Achillies was a half-nereid he probably already gets a few extra abilities. Depending on who you ask, his mother (not human and thus having access to the divine) either covered him in Ambrosia, or dipped him in the river styx. Either of these was to make him divine. So I would say that Achillies had as a gift from his mother a divine rank of 0, at level 1. This would give achillies a DR of 35/+4 at all levels 1-20. Paris overcomes this with the help of apollo. This is not a home grown solution. He is actually barly divine in the myth, and the divine rank of 0 works. I would say that the rest of the heroes of theilliad were epic level, and that by that time Achillies was himself epic level.
Aaron.