StreamOfTheSky
Adventurer
Since Bacris did intimidation based melee w/ sap master, I'll try a dagger thrower just to not be too similar. Note: I'm using a shaky reading where Enforcer's "Whenever you deal nonlethal damage with a melee weapon" takes into account that dagger is classified as a melee weapon even if using it for a ranged attack. Build literally falls apart w/o that RAW reading.
Human Thug Rogue
Traits: Blade of Mercy (can do nonlethal w/ any slashing weapon; +1 damage when doing so)
Feats:
1 TWF
1 Enforcer [Human]
2 Weapon Finesse [Finesse Rogue talent]
3 Quickdraw
4 Weapon Focus (Dagger) [Weapon Training Rogue talent]
5 PBS
6 Precise Shot [Ninja Trick (Combat Trick) Rogue talent]
7 Dazzling Display
8 Shatter Defenses [Combat Trick Rogue talent]
9 Rapid Shot
10 Improved Critical (Dagger) ["Feat" Rogue advanced talent]
11 Clustered Shots
12 (not sure we can throw away unique yet worthless class features for bonus feats anymore)
13 ITWF
14 (as with 12)
15 Improved Precise Shot
...yeah, that's pretty godawful and feat starved. I didn't even want to make it human, but the feats were just too numerous.
Human Thug Rogue
Traits: Blade of Mercy (can do nonlethal w/ any slashing weapon; +1 damage when doing so)
Feats:
1 TWF
1 Enforcer [Human]
2 Weapon Finesse [Finesse Rogue talent]
3 Quickdraw
4 Weapon Focus (Dagger) [Weapon Training Rogue talent]
5 PBS
6 Precise Shot [Ninja Trick (Combat Trick) Rogue talent]
7 Dazzling Display
8 Shatter Defenses [Combat Trick Rogue talent]
9 Rapid Shot
10 Improved Critical (Dagger) ["Feat" Rogue advanced talent]
11 Clustered Shots
12 (not sure we can throw away unique yet worthless class features for bonus feats anymore)
13 ITWF
14 (as with 12)
15 Improved Precise Shot
...yeah, that's pretty godawful and feat starved. I didn't even want to make it human, but the feats were just too numerous.