Before I hijack another thread I think I will just create this one.
I want to discuss PC contribution in the game and where it should go in the next edition of D&D.
Now I want to start off that I don't think a game should be designed according to specific PC contribution. I believe PC contribution is different for everyone and every group. I have seen the age old topic about certain classes like the Fighter, in 3rd edition, not contributing to the party in a meaningful way. Now what do they mean by this? In our games the fighter and rogue have always contributed to the party. The fighter does damage, therefore he contributes to the party in our eyes. The rogue not do a lot of damage during combat? That's okay because he makes up for it in his other areas.
I don't know about you but we don't have this magical list of what we think PC contribution needs to be measured against to see if they are contributing enough. PC contribution covers a wide range of areas and I don't think we need to be measuring classes according to certain notions that we have about contribution. It should be up to the player to contribute where he feels comfortable and where is wants his class and concept to contribute. 4th edition, in my opinion, felt that combat was going to be their measuring stick and I don't like that. I don't want to play in a system that forces my contribution level to be at a certain point.
I hope D&D next allows me to set my own contribution level.
Discuss how you see PC contribution.
I want to discuss PC contribution in the game and where it should go in the next edition of D&D.
Now I want to start off that I don't think a game should be designed according to specific PC contribution. I believe PC contribution is different for everyone and every group. I have seen the age old topic about certain classes like the Fighter, in 3rd edition, not contributing to the party in a meaningful way. Now what do they mean by this? In our games the fighter and rogue have always contributed to the party. The fighter does damage, therefore he contributes to the party in our eyes. The rogue not do a lot of damage during combat? That's okay because he makes up for it in his other areas.
I don't know about you but we don't have this magical list of what we think PC contribution needs to be measured against to see if they are contributing enough. PC contribution covers a wide range of areas and I don't think we need to be measuring classes according to certain notions that we have about contribution. It should be up to the player to contribute where he feels comfortable and where is wants his class and concept to contribute. 4th edition, in my opinion, felt that combat was going to be their measuring stick and I don't like that. I don't want to play in a system that forces my contribution level to be at a certain point.
I hope D&D next allows me to set my own contribution level.
Discuss how you see PC contribution.