JimAde
First Post
I have put up a revised version of the rules. Changes and additions include:
More details on magic use
Rules for flying units
Morale and Rallying rules
Tweaks and clarifications throughout
I haven't changed the core mechanic. After some more review, I think the division by 100 is right. It's simply the way the system works. If you had, for example, two 6th-level fighters in good armor hacking away at each other with short swords, and NO additional damage (no power attack, no magic weapons, no enhanced strength, etc.) it really would take them a while to knock each other down. I think the "fix" is to find a reasonable way for non-monster elite units to do more damage.
More details on magic use
Rules for flying units
Morale and Rallying rules
Tweaks and clarifications throughout
I haven't changed the core mechanic. After some more review, I think the division by 100 is right. It's simply the way the system works. If you had, for example, two 6th-level fighters in good armor hacking away at each other with short swords, and NO additional damage (no power attack, no magic weapons, no enhanced strength, etc.) it really would take them a while to knock each other down. I think the "fix" is to find a reasonable way for non-monster elite units to do more damage.