Agreed, and it could have used some tweaking, but they over-tweaked and ruined it (imo).
But that's also the basis for my opinion about before- vs. after-the-fact mechanics. I see the same thing with Inspiration in D&D, not because it's "precious" but because so many people keep saving it for an important roll, hoping they will succeed anyway, and then they save it for so long they forget about it. Whereas if you could use it after the roll (to re-roll) you would be more likely to spend it.
Which is exactly what happens when I house-rule Inspiration to be usable for a re-roll. (And then Shadowdark came along, and that's exactly how Luck tokens work.)