Let's Talk About Our Year In TTRPGs


log in or register to remove this ad

This year was mostly consistent with a PF2e Stolen Fate AP campaign that started near the beginning of the year. We did end up missing or having to cut short some sessions, but we're around 2/3 of the way through the second book so the plan for 2026 is to continue that. Aside from that, we got in a few sessions of a Shadowdark gauntlet dungeon from Cursed Scroll #3. To end the year we're planning a one-shot of Pirate Borg during the holiday break, so we'll see how that goes. The group I run games for is pretty excited by the concept so should be fun.

I think the thing I've figured out at this point is I'm probably going to look at moving on from PF2e when our current campaign winds down. As a system it addresses a lot of what I found lacking in 5e but it ultimately has one of the same issues I had with higher level 5e play: combat takes way too long. The combat is at least more interesting to me, but the thing I think I would prefer at this point is faster combat and the players having more time spent getting creative with exploration and roleplaying. I'm not 100% sure Shadowdark is what I'll end up running once we're done with Stolen Fate, but it's on the short list of things I want to run a short series of adventures with to see how the group I run games for does with it. Depending how well Pirate Borg goes, that will be in the mix as well as Dolmenwood/OSE.
 


I started off 2025 with significant health issues that had required me in 24 to drop running my three year online weekly 5e Iron Gods campaign and drop out of my regular now multi decade bi-weekly face to face group where I was a player in a 5e game and also to drop an improv group that was doing gaming stuff. I was able to keep up in the online group as a player as my brother started a new fantasy campaign in a homebrew system with our shorter three hour online sessions but there was a couple periods where even that was too much.

These health issues mostly resolved in the summer and after a recuperation period I got back into gaming as a PC in both my regular online and face to face groups with the face to face one starting a modern X-Files type game using the Cypher System. Possible upcoming work promotion would make significant impacts on my time so I have been hesitant to get back into DMing right now. The improv group might do some one off things next year which might work out for me to join again.

Once I got back into gaming I was pretty frustrated at the regular cancellations of our regular games, a bit more than in the past.

I continued to get stuff throughout the year, mostly PDFs of either old stuff on sale or in bundles (old edition D&D, World of Darkness, Call of Cthulhu, Shadowrun) or more recent 5e and OSR and assorted weirdness like Forged in the Dark stuff. As a celebration after my health issues resolved I bought myself a physical 2024 5e MM.

I also continued to read gaming sourcebooks usually finishing off reading something cover to cover every month, like the physical 2024 5e PH I had gotten last year or a PDF of the 2e Planeswalker's Handbook.
 

It's been rough...
Most of the summer, Wed FTF 1p.
Fall has been 2p. Really embracing Daggerheart.

Online group has been 4 to 5 p... and solid. Doing Daggerheart... it's good.

Am looking forward to Alien Evolved Edition (aka 2nd ed) down the road... doing prep already, finding the (many) small differences from 1st to 2nd. Need to dump a hundred or so on foundry modules for it... but they're worth it. In future, I'll just order those as part of the supplement preorders, get the discounts.

I got foundry a few months back. I love it for Daggerheart. I want the official corebook stuff for it, too.
 
Last edited:

I ran 30 sessions of 13th Age. Eyes of the Stone Thief. Expect to finish it in the first half of next year. Also started prepping for my next campaign, which will be a D&D 2024 campaign set in the Dalelands.
 

Enchanted Trinkets Complete

Recent & Upcoming Releases

Remove ads

Top