Hiya!
Well, seeing as I was quoted in this minor-necro...
The DEX, CHA and WIS of this "Conan" all seem to low to me - he won't notice silent lions trying to surprise him; won't be able to make friends with Yogah (or, more generally, have every woman he meets swoon into his arms); and probably isn't one of the stealthiest people around either.
d20, baby...d20.

Having "only" +0 to +2 for Perception, Persuasion, etc is fairly minor compared to the +1 to +20 you get from rolling your d20. If the lions rolled low on their stealth, chances are he notices. If they roll high, he can still notice. Women swoon into his arms? Have you
see his bod? What woman wouldn't want to get down with that hunk of man-meat!

And all that is purly looking at only game mechanics. He doesn't need "high stats" to do all this...all he needs is a competent player, reasonable DM, and a campaign based on
roleplaying over
rollplaying.
I think Conan is very hard to build within the constraints for PCs because he is superb in respect of STR, DEX and CON. Given that a 5e CR 2bandit captain has STR 15, DEX 16 and CON 14, we can say that Conan has to be at least 16 to 18 in each of these physical stats. But he is also no slouch in WIS (amazing sense) and CHA (he can Intimidate, impress, woo, lead soldiers, and in general makes a tremendous impression on whomever he meets). INT is the closest thing to a dump stat (at least until we get to The Phoenix on the Sword and The Hour of the Dragon - and even then it's probably not above 12, or "Very Intelligent" in the old AD&D scale).
I would therefore conjecture STR 18 to 20, CON 18, DEX 16+, INT 8 to 12 depending on story, WIS 14 to 16, CHA 14+.
The Star Wars characters are not such paragons of human excellence, and should be easier to achieve within normal PC stat ranges. Likewise I think for many of the LotR characters.
I can see where you are coming from, but I believe I pointed out earlier (I
think it was this thread...or at least another similar "PC's are Heroe's!" type one)...stats are stats. How a character comes off is largely...I'd say mostly, in my games at least...based on what the
player decides for his character and how he role-plays him. There are multiple movies (in particular, Disney) that feature "epic hero-stated" characters that are most definitely
not 'epic heroes' ("Gaston" from Beauty and the Beast cartoon comes to mind for some reason).
Also, what I think so many folks miss, is that an RPG character is not a literary character. An RPG character is
MUCH more "human" in effect...because it's a game based on players (actors) deciding one thing and then the DM (producer/writer/director) deciding the
chances of those things and then tossing in randomization to the point where even he/she doesn't know the outcome. All the movies, books, stories, etc that we see and read...those are the "outcomes" of those randomization. When enough of these coalesce into a 'story', we can make inferences into what/how the character "is"...and we can be completely wrong. I played a 2e Bard back in the late 90's. He had REALLY good stats overall. He was also one of the most unlucky characters I have ever played! Couldn't roll over a 5 on d20 if his life depended on it (which it did...ultimately resulting in his death). Great Charisma...which got him into more trouble than I can remember. He was smart, wise, nimble and healthy. No stat was low, most hovered in the 14 to 17 range (his low stat, iirc, was something like a 12 Strength). Yet, if his story was to be told, most folks would be hard pressed to have any of his stats
higher than 12.
So, bottom line, I can see why a lot of people want to give story/movie heroes "high stats", but they are not needed nine times out of ten. The writer of the stories aren't going to have Conan fail feats of strength most of the time...because he's Conan. In an RPG, Conan, even with an 18 Strength, is going to fail feats of strength. In a story, the princess is going to swoon over Conan and his swarthy bulk. IN an RPG, Conan is going to repulse her and get himself thrown out of the city because he rolled a 3 on his Persuasion/Diplomacy. In a Conan story, he will sniff something in the air and hear a leaf crackle thirty feet away. In an RPG, the DM will roll really well for the lions and Conan will get almost mauled to death. Ergo, taking the "stories" of characters and trying to use all the heroic million-to-one things they pull off in them, and using that as a basis for stating "
Well, he must have a really high Wisdom then..." is, erm..."misconstrued"?
^_^
Paul L. Ming