Darth K'Trava
First Post
Breakstone said:A lawful good paladin riding the fence?
Wow, I usually only allow Warhorses as mounts for paladins.
...
![]()
Different strokes for different folks......

Breakstone said:A lawful good paladin riding the fence?
Wow, I usually only allow Warhorses as mounts for paladins.
...
![]()
Code of Conduct: A paladin must be of lawful good alignment and loses all class abilities if she ever willingly commits an evil act.
Additionally, a paladin’s code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten innocents.
Associates: While she may adventure with characters of any good or neutral alignment, a paladin will never knowingly associate with evil characters, nor will she continue an association with someone who consistently offends her moral code. A paladin may accept only henchmen, followers, or cohorts who are lawful good.
Don't misunderstand me - I'm not saying a Paladin should by any means prefer poison or guerilla tactics. I'm saying that, as long as combat was honorably offered and the foe was put on notice that battle was to occur, either of these seems like a valid tactical consideration against a superior foe - especially if the only other options are to withdraw and fail in your Duty (the reason you had to fight in the first place), or fight "Lawful Stupid" until you die, and still possibly fail in your Duty.Darth K'Trava said:I would disagree with the use of poison. <snip> I see paladins as fighting up front, meaning no backstabbing. <snip> She's got fairly the same Code as the Klingons.
I completely agree with you as far as all supernatural evil is concerned (black magic, demons, etc.), or people who clearly dabble in supernatural evil (such as high level necromancers raising the dead). Now for common selfish people whose actions may lead to others being hurt, things become more complex, and a paladin IMC may have to bring him/her to justice rather than simply put a sword through his/her body...Sir ThornCrest said:In our campiagns Paladins are <...> here to do what they got to do, and in there case they are here to kill evil, period. <...> A Paladin is a hunter and killer of evil. <...> Although the Paladin cannot just walk up and back stab a evil guy he must challenge them.
Breakstone said:A lawful good paladin riding the fence?
Wow, I usually only allow Warhorses as mounts for paladins.
azmodean said:You were going good there untill you got to the "no backstabbing" part. Paladins IMC can use any and all tactics necessary to get the job done, no handwaving about "dishonest" tactics. Oh, and I drop the "no poison" bit too, how the heck is poison any less honorable than stabbing someone in the gut? Or bestow curse for that matter.
Doomed Battalions said:Hi-
My group adventurer's are a tough lot, but they also include a Paladin (Hi Joe ; ) )
Well, I put poor Joe in a real nasty situation, the players wanted to kill these two Youn-ti chicks, they have been harrassing the players since day one, finally, they were able to knock them down a notch so instead of fighting to the death, the two chicks surrendered. So the Paladin had to keep the rest of the players from killing these two dirtbags because, well, he's a Paladin, and if a foe surrender's, the paladin like any chicago cop, has to accept that surrender.
Torm said:Don't misunderstand me - I'm not saying a Paladin should by any means prefer poison or guerilla tactics. I'm saying that, as long as combat was honorably offered and the foe was put on notice that battle was to occur, either of these seems like a valid tactical consideration against a superior foe - especially if the only other options are to withdraw and fail in your Duty (the reason you had to fight in the first place), or fight "Lawful Stupid" until you die, and still possibly fail in your Duty.
No fair throwing my own "What Would Worf Do?" thing back at me!But he can illustrate what I mean: I don't see Worf poisoning an evenly matched foe in order to gain an unfair advantage - but I can completely see him sabotaging a superior foe to make the fight fair and honorable, just as he might handicap himself against an inferior foe. Worf ain't no dummy!
![]()
Numion said:But he doesn't have to keep them alive. Paladin is a judge, a jury and an executioner in the same person. If after apprehending the criminals the paladin feels that the penalty of death is appropriate, he can do the execution.