D&D 5E List of cantrips for Tomelock

TrueBagelMan

Explorer
What would be the cantrips to start off with? I’m going to play a Shadow Sorcerer who takes three levels of hexblade warlock. What cantrips would be best for a HexShadow Sorlock? I currently have Mold Earth, Prestdigition, Shape Water, Shocking Grasp, Eldritch Blast, and Toll the Dead. I plan on grabbing Thunderclap and Message with the other sorcerer cantrips I get. Besides Mage Hand which cantrips? I heard guidance is good, but I can’t for the life of me figure out how my character being connected to ravens has anything to do with helping other players.
 
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My character is a shadow sorcerer who is a descendent of The Raven Queen. He has a conspiracy of ravens flying around AKA the spell Darkness. After he travels for a bit, The Raven Queen gifts some of her power to him AKA Pact of The Tome. I have reflavored every Shadow Sorcerer ability that I will get to make more sense.
Strength of The Grave: My character bursts into a conspiracy of ravens and reforms a foot away.
Darkness: A conspiracy of ravens surrounds him give in the effects of darkness.
Hound of III Omen: A conspiracy of ravens flys towards an enemy and annoys the everliving crap out of them. Breaking away when I want to attack with a spell.
Shadow Jump is where I shoot a hand crossbow at an enemy AKA direct the conspiracy of ravens and I transform into ravens when I teleport.
 
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With the cantrips I want a way to explain it with it’s I’m connected to Raven Queen. If you could please explain how I could tie the cantrip to my character.
 
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