Balance, PC Choices
I love these ideas. Every now and then I raise the idea with our DM of some of these ideas (or something similar) as a point of discussion. More things that are rules-system rather than environement. He always comes back with "No one wants to play spellcasters to begin with and you want to make them less powerful?"
So my question is, "How do you deal with this ?" I would love to see some of these implemented, but if you weaken one area of the system, aren't most players likely to not choose that area to play in (thus the neat part is never dealt with)?
David
I love these ideas. Every now and then I raise the idea with our DM of some of these ideas (or something similar) as a point of discussion. More things that are rules-system rather than environement. He always comes back with "No one wants to play spellcasters to begin with and you want to make them less powerful?"
So my question is, "How do you deal with this ?" I would love to see some of these implemented, but if you weaken one area of the system, aren't most players likely to not choose that area to play in (thus the neat part is never dealt with)?
David