Waylander the Slayer
Explorer
Prepping as far as planning everything out is not necessary. But I would consider it important to have a working knowledge of the campiagn world important. Players, if you let them, tend to take plots in very different directions. but I do consider it important to have a few GM tools:
1. Have the important NPCs etc written up - this is extremly important in 3e since feats, skills etc come into play a lot - it is almost impossible to run effective high level NPCs without prep (sometimes writing up important NPCs can take up 4 hrs etc).
2. Have maps - i have a binder full of maps which is very handy.
3. The most critical skill of all - Make sure you let the PCs think that you know exactly what is going on even when you are pulling stuff out of ur booty!!
1. Have the important NPCs etc written up - this is extremly important in 3e since feats, skills etc come into play a lot - it is almost impossible to run effective high level NPCs without prep (sometimes writing up important NPCs can take up 4 hrs etc).
2. Have maps - i have a binder full of maps which is very handy.
3. The most critical skill of all - Make sure you let the PCs think that you know exactly what is going on even when you are pulling stuff out of ur booty!!
