Kylara
First Post
We could also just have it be a singular event that creates the powers, like star dust from a comet actually makes it into the atmosphere, and then from that point on, people can have powers. The numbers of those with powers increasing as the 'star dust' diffuses and remains on earth. It doesn't exactly have to be a recuring thing that comes every X years.
If the PCs start out as some of the first people to get powers, you run into problems, they are already the most powerful, how do you then warp the setting to allow for even more powerful foes that can put up a fight against a whole team of heros? You'd have to make anything that suppoused to be a challenging fight against a Legion of Super Villains.
If you make the heros part of an upsurge of super-powered villains a year or 5 after the powers initially show up, then you have ingrained into the society a need for heros to protect them against the bad guys. The earlier good guys can be few in number, either because some died protecting people, or retired because of injury, or that some of the first wave simply didn't become heros or villians, they just used their powers legalls, for their own gain. Like a super-smart inventor building cybernetic limbs and then patenting them. He isn't fighting the baddies, nor is he one, but his accomplishments still effect the gameworld and allow for non-supers to compete, as well as putting in a different power descriptor(source) into play for heros that want to go that route.
Very much false, there have always been multiple power sources ever since 1E, Super Science, Mysticism, Mutation, Alien, etc, and people have been quite free to make their own up, I don't exactly know where you got this information Brother Shatterstone
If the PCs start out as some of the first people to get powers, you run into problems, they are already the most powerful, how do you then warp the setting to allow for even more powerful foes that can put up a fight against a whole team of heros? You'd have to make anything that suppoused to be a challenging fight against a Legion of Super Villains.
If you make the heros part of an upsurge of super-powered villains a year or 5 after the powers initially show up, then you have ingrained into the society a need for heros to protect them against the bad guys. The earlier good guys can be few in number, either because some died protecting people, or retired because of injury, or that some of the first wave simply didn't become heros or villians, they just used their powers legalls, for their own gain. Like a super-smart inventor building cybernetic limbs and then patenting them. He isn't fighting the baddies, nor is he one, but his accomplishments still effect the gameworld and allow for non-supers to compete, as well as putting in a different power descriptor(source) into play for heros that want to go that route.
M&M just has mutation has a power source. (Powers that target power sources can then do to many things. A “Comet Kid” that can only drain other Comet Kids would instead be able to drain those bitten by radioactive spiders.)
Very much false, there have always been multiple power sources ever since 1E, Super Science, Mysticism, Mutation, Alien, etc, and people have been quite free to make their own up, I don't exactly know where you got this information Brother Shatterstone