hero4hire
Explorer
Malthusian said:It's deja vu...
I thought I'd post the same question over on GG to get multiple opinions. There's no such thing as too much assistance.
Thanks, H4H, for the advice.
Heh! I thought that was you.

Malthusian said:It's deja vu...
I thought I'd post the same question over on GG to get multiple opinions. There's no such thing as too much assistance.
Thanks, H4H, for the advice.
Force Field 8 (1pp/Rank = 8pp) [Psionic]
Immunity 1 (Suffocation-While Permeable) (1pp/Rank = 1pp) [Mutation]
Mental Blast 10
(E: Area-Burst (60' Radius); E: Selective Attack; F: Range-Touch)
PF: AP-Mental Blast 8
PF: AP-Mental Blast 10 (F: Mental Weapon)
PF: AP-Mental Transform (Memories) 10 (E: Range-Perception)
(4pp/Rank + 2pp/Rank – 2pp/Rank + 3pp = 43pp) [Mental, Psionic]
Super-Movement 3 (Permeate [Normal Speed]) (2pp/Rank = 6pp) [Mutation]
Super-Senses 2 (Mental Awareness-Mental, Direction Sense)
(1pp/Rank = 2pp) [Mental]
Malthusian said:And, one other question: If Intrepid's Base Defense is +7, that makes his Dodge Bonus +3 (3.5 rounded down), so Flatfooted should be 14 (10+7-3). Is that right? If so, then I need to adjust it on my charsheet. Somewhere along the way I put Intrepid's Flatfooted at 13.
Malthusian said:Wow, I'm really starting to feel that Intrepid might not be the most versatile character, particularly against anything without a menatal ability score. I can't wait to get a few power points so I can fix that.
Any suggestions for an Alternate Power off any one of Intrepid's powers, to make him more effective in combat? Or should I consider picking up a few more feats?
Psyren might be a potential example of a psionic character with a fairly well rounded attack set.Malthusian said:Wow, I'm really starting to feel that Intrepid might not be the most versatile character, particularly against anything without a menatal ability score. I can't wait to get a few power points so I can fix that.
Salix said:I think the challenge is maybe getting a game together that emphasizes more roleplaying and investigation. I have a game in the hopper that might do that. Timing is the big issue, because one of the characters I would want in it is Sergeant, but I think Intrepid is a good fit also.
Take that with some huge grains of salt (after all, I don't have the books), but the sample characters I've seen seem to indicate that 14 is correct.hero4hire said:I believe 13 is correct. 7 halved is 3.5 rounded down to 3+10=13
Yeah, I think the rounding occurs to determine the Dodge bonus, so that gets rounded down. When I'm cutting down for that last point, I'll look to see if I have an even amount of generic Defense Bonus and, if so, take 2 points out of Defense and put one in Dodge Focus, leaving me with no visible change and 1 more point left--score!Knight Otu said:Take that with some huge grains of salt (after all, I don't have the books), but the sample characters I've seen seem to indicate that 14 is correct.
Also, this thread says the same.
*Goes back to his Master Plan*