Ghendar said:
Yes, many magazines do indeed fail. But don't we have to look at why those other mags failed? What were the reasons?
Yes. And we also have to look at why the successful are successful, and what alternatives there are, and so on so forth. Just pointing at the rack saying "hundreds of mags indicates WotC is wrong" is not really useful as an observation.
Ghendar said:
I'm not sure I understand your point of comparing Dragon and Dungeon to other gaming mags because Dragon and Dungeon are/were in a place of their own. They are/were at the top of the heap. To compare Dragon to some third party D20 magazine seems pointless.
If we want to compare Dragon and Dungeon to every other magazine out there, then why not also look at those closest to it in terms of content? If we are to use the existence of other magazines to try to figure out something about Dragon and Dungeon, I think it also follows that we look at other gaming magazines that are successful and not.
Ghendar said:
You say that "the market seems to have voted against paper magazines as a general delivery model for RPG material." I don't see it that way.
You might very well be correct. But again, if we want to bring in numbers into the discussion, the number of D&D players not buying Dragon and Dungeon are significantly higher than the ones that do buy (I'm a regular buyer BTW), and almost no other RPG magazine has managed to stay alive.
There is a lot of noise on the internet about people wanting paper magazines, but when they are offered them, they just don't buy them. The general vote is against paper rpg magazines, as the many, many, many failed efforts is evidence of.
It is once again a question of us as a community (not us as individuals) saying one thing ("we want paper rpg magazines") and then doing something else (ie, not buying the ones that are offered).
Sure, Dragon and Dungeon are different. But that is also why I think it is problematic to point at a rack of general magazines saying "these guys believe in print, so WotC should too". We as a collective have shown the industry again and again that we don't want paper rpg magazines.
That's the rub. We have voted against paper magazines as a general delivery model for RPG material. And we as consumers have been very clear about that.
/M