Archer said:
reapersaurus: Spells take time to cast and if they can be cast on the ogre as well, it isn't a fair comparison. Greater Magic Weapon and Magic Vestment would be cast for the ogre, he doesn't have to cast it himself. Divine Favor takes a round to cast during which the ogre could have just charged in and after one combat its gone.
Contenders of Kord only get that strength for 1 round unless they are 10th level, when they get a 1.5xlevel bonus to strength for 1d4+1 rounds. Again, limited uses per day.
So you are conveniently not including the spells the character has because the ogre will just get them cast on him anyway...
from some fairy cleric, i presume?
Sorry.
That's not an appropriate thing to do when comparing characters.
And Divine Favor is the only spell I mentioned that doesn't have a ridiculously long duration, so you can assume that all the others will be up.
And YES, the Contender gets the bonus for 1d4+1 rounds. It's called the Surge of Strength ability, and they get it at MCoK level 3.
So you refuted nothing.
Do you care to explain again how the Contender would not kick the ogre up and down the court?
Or will you just admit that there are combos that will be better
even at melee than this monstrous ogre?
And this Contender can actually GO INTO a city and get a drink or even talk to people without the populace running in fear of their lives.
P.S. Heavy G: good one.
I think it'd be "take off every sig!", if you're parodying the zerowing phenomenon.