tuxgeo
Adventurer
Have I had Eddicus do enough this round? Are we still in Initiative -- or does the closing of the entrance door to the cellar room indicate a break-off in the combat?
One thing I didn't have Eddicus do in this situation was to suggest to Leonan that the latter's 'Acid Splash' cantrip did such a good job in destroying a rope bridge over a chasm that it might also have the capability to destroy the door between the heroes and the bad guys. The party has the high ground right now, and would be able to shoot arrows and acid down the stairway into the cellar room, were it not for that pesky door's being in the way; and if the door were gone, the bad guys would have to come up the stairs and out into the open in single file if they wanted to close on the party.
I was going to demur on suggesting that on the grounds that Eddicus isn't smart enough to think of it; however, I did give him INT 13, so he probably could.
One thing I didn't have Eddicus do in this situation was to suggest to Leonan that the latter's 'Acid Splash' cantrip did such a good job in destroying a rope bridge over a chasm that it might also have the capability to destroy the door between the heroes and the bad guys. The party has the high ground right now, and would be able to shoot arrows and acid down the stairway into the cellar room, were it not for that pesky door's being in the way; and if the door were gone, the bad guys would have to come up the stairs and out into the open in single file if they wanted to close on the party.
I was going to demur on suggesting that on the grounds that Eddicus isn't smart enough to think of it; however, I did give him INT 13, so he probably could.