LN vs. N: Lawful Neutral Victorious!


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The wolf would go on full defense and try the draw. There's actually a fair chance it will succeed. If you do not have the stats, he has 133 hp and his incorporeal touch AC with full defense is 23. With a +6 incorporeal touch (+7 if he uses higher ground) and only 1d6 per attack, I bet there's a draw.

Not that I really want to make you roll a bajillion dice of course. ;)
 

Wow. I did not realize its AC would be so good. I was fighting against it, so I did not even look it up. The wolf will not go on full defense until it would have hit at least once.

Round 425: Miss with touch. Wolf's bite goes through Nick.
Round 426: Hit with touch for 2. Wolf is at 131 HP and goes on defensive.
Round 427-9: Miss three times, once rolling a 20.
Round 430: Nick, realizing this wolf is tougher than he thought, merges with it. The wolf resists control (Will save 29) (This thing has a Will save modifier of +11?!)
Round 431: Last chance. The wolf resists, just barely. Aarghh! The battle is a draw.

Next in round 432 for Neutral is a huge ooze paraelemental (Manual of the Planes).
 

C'mon, the wolf is Legendary! Of course its stats are unbelievable! :)

Mr. Oozy glorps into the center (60N) of the arena as far as possible. Not having the stats at work, I figure you can just position it at 120E-double movement.
 

(That's one benefit of being a house dad. My books are always here.)

Mr. Oozy is at 60N80E.

Round 432: A large, rubbery corkscrew with many suckered mouths undulates into the arena and up, ending up at 60N20E30Z.
 


Mr. Oozy has no ranged attacks, but Corky does.

Round 433: Corky moves to 60N40E40Z and concentrates (though how anyone would be able to tell with Corky is beyond me). Mr. Oozy feels a ripple in the air around him, but ignores whatever Corky is trying to do to him.

Should I time compress until Corky comes down where Mr. Oozy can get at it?
 


Thought so, but it is polite to ask.

Round 434: Corky tries another mind trick, but Mr. Oozy is on to it (rolled Will save 11 vs. DC 3).
Round 435: This time Corky does better. Mr. Oozy feels a pain in his brain so intense (rolled Will save 4 vs. DC 16) that he collapses, and is dying at -1 HP. Corky is still at 60N40E40Z.

Next in round 435 for Neutral is a gorgon (Monster Manual). Bully for you, Neutral.
 

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