LN vs. N: Lawful Neutral Victorious!

El Jefe charges into the arena to 60N60E* and snorts a cloud of noxious vapors out of its gigantic, misshapen nostrils. The large, blue-metallic bull looks up menacingly at the floating, rubbery corkscrew.* Note: Not its best tactic by a long shot, but one I think reasonable given its Int.
 

log in or register to remove this ad



OK
Round 236: Corky comes over to 60N60E40Z and hits El Jefe with a mental blast. El Jefe is stunned (rolled 12 Will save vs. 20 DC), and drops whatever he is holding.

Round 237: Corky charges down to 60N60E5Z and whips El Jefe for 19, but does not grab on. El Jefe has 66 HP remaining.

Round 238: Corky misses with the whip, and moves back up to 60N60E5Z.
Round 239: Corky tries to do that again, but El Jefe resists (rolled 8 Will save vs. 8 DC). El Jefe is able to act now.
 

I'm gonna go out on a limb and say that El Jefe is going to step to 55n 65e* then breath all over this wanna-be-statue.

*don't wanna get crushed...
 

If not getting crushed was the goal, El Jefe should move to 50N65E, because both combatants are large. Because that was your intent, I will put El Jefe at 50N65E.

Corky turns into a statue (rolled 12 Fort save), and comes crashing down, but not as fast as you might think because the corkscrew action slows it down, but not enough to keep it from breaking into a whole lotta pieces. El Jefe can breathe again in round 443.

Round 440: Two creatures come into the arena from the Lawful side. One is an ant the size of a pony. It holds its mouthless head and thorax upright. It has humanlike arms ending in sharp claws, and its abdomen has a stinger. The other creature looks like a pony-sized spider with humanlike arms below its mandibles. The two creatures move into the arena to 60N30E and 60N35E, respectively. El Jefe feels compelled to attack any creatures that come out of the Neutral side of the arena (rolled 12 Will save).

Next in round 440 for Neutral is a gray render (Monster Manual). El Jefe is at 50N65E, the ant is at 60N30E, and the spider is at 60N35E. El Jefe has 66 HP remaining.
 
Last edited:

Guthok the Gray, immensely p'o'd (as he was just seperated from his bonded pal winky the june bug) charges the biggest thing he sees and tries to rend it until it's, like, gray.

Charge to 50n 70e and try to chomp into some nearly petrified steak.
 

(Woo hoo! Gray render and gorgon are on consecutive pages. That's one less bookmark I have to scrounge up.)

Guthok bites (rolled 25+2=27 for charge) for 8, but El Jefe is too big to grab. El Jefe has 58 HP remaining.

Round 441: The spider touches the ant, but nothing seems to happen. El Jefe tries to gore Guthok, but bounces off Guthok's tough hide (rolled 16).

Time compress Guthok's attacks? Nearest creature first?
 


Guthok hits with claw and bite (worst hitting roll 22, best missing roll 15) for 15. El Jefe has 43 HP remaining.

Round 442: El Jefe gores Guthok for 13. Gulthok has 112 HP remaining. The spider touches itself.
Guthok hits all three times (worst roll 20) for 29. El Jefe has 14 HP remaining.

Round 443: El Jefe breathes, and Guthok does not even notice (rolled 24 Fort save).
Guthok hits all three times for 26. El Jefe is dead. Another El Jefe appears right in front of Guthok.

Round 444: Guthok hits El Jefe #2 and figures out something is not quite right (rolled Will save 23).
The ant tries to control Guthok, but Guthok is too upset to give in (rolled 19 Will save). The spider misses with a flung web.

Round 445: Guthok charges the spider to 60N40E and bites it for 14. The spider has 2 HP remaining. The ant comes around from behind Guthok, and Guthok bites with the AoO (rolled 33) for 12. The ant is at 60N50E and the spider is at 60N35E. The spider tries to bite, and the ant tries to sting. They both hit, the spider inflicting 2 and the ant inflicting 7. Guthok laughs at the poison, and has 103 HP remaining.

Guthok is first in round 446.
 

Remove ads

Top