Quasqueton
First Post
Can you fly and cast at the same time? The bird form's wings are your arms/hands. I've always made a wild shaped druid perch somewhere to cast with Natural Spell.usually I'm flying above
Quasqueton
Can you fly and cast at the same time? The bird form's wings are your arms/hands. I've always made a wild shaped druid perch somewhere to cast with Natural Spell.usually I'm flying above
Kalendraf said:Note I said this was only "If you are up close to an animal casting a spell". I should have probably been more clear. By close I really mean a very close distance such as an adjacent square 5' away. If you are that close to an animal and focusing your attention on it, I think even the an untrained person would become suspicious when the see an animal do something really strange. If you are that close and can see a squirrel curl its 4th claw on each hand and slightly bend it's wrists then lock it's gaze at you, I don't think it would necessarily require a spellcraft to identify it as odd. Then when his armor starts feeling burning hot to the touch, I'd say the Mr. Untrained has a heckuva good chance of making a connection that the squirrel may have just cast a spell at him.
Saeviomagy said:So you're basically saying "There's a good chance that a druid using natural spell can stand right in the open in front of a character and cast spells, and the character won't notice him acting unusual in any way".
It seems to me that you're going out of your way to make excuses for why someone wouldn't recognise a spellcasting animal.
Has it occured to you that the above mean a significant increase in the power of the natural spell feat?
You're making assumptions about how spells are cast. (As well as ignoring the fact that D&D is a magic-heavy world, and its residents know that.)Tellerve said:I just don't think a normal person would just assume 'cause some mouse nearby squeaked at him and rubbed his face and now his armor is heating up it would be related.
If the bloody mouse isn't trying to be stealthy, then he gets penalized by being noticed as the origin of the spell. Want to hide? Great, move-equiv action and you're off.Kalendraf said:In my example, I never said the mouse was trying to be stealthy. Don't assume he was.
But what about the case where the mouse doesn't try to hide or move silent?
You're adding more features to the feat; stop that. A spellcasting wildshaped rodent is just as easy to hear as a human caster. "But mouse lungs can't make that loud a noise!" Sure. But it's not a mouse... it's a Wildshaped druid.At that distance it's squeeks will be extremely hard to hear as well...
*snip*
...To me, this simply proves that RAW are inadequate for this case...
smetzger said:Ok, I showed you the rules that show that one automatically knows when someone is casting a spell.
No, you need spellcraft to identify the spell. You don't need spellcraft to identify that a spell is being cast.
kigmatzomat said:Let's try different logic. How do you tell the difference between a wizard who casts Detect Magic and a fighter who pronounces identical syllables with the same hand gestures? Both appear to be a spell but only one of them is casting. The fighter, btw, does not draw an AoO but he probably sacrifices a standard action for the hand waiving.
Felix said:You're adding more features to the feat; stop that. A spellcasting wildshaped rodent is just as easy to hear as a human caster. "But mouse lungs can't make that loud a noise!" Sure. But it's not a mouse... it's a Wildshaped druid.
Wildshape
A druid loses her ability to speak while in animal form because she is limited to the sounds that a normal, untrained animal can make
Natural Spell
You substitute various noises and gestures for the normal verbal and somatic components of a spell.