Lone Wolf: Northern Twilight OOC (calling all players)


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Andrew D. Gable said:
Woohoo, we've got one character up.
I take that to mean there are no problems with him?
I should have my equipment figured out within a few and I'll edit it into the prev. post of the characater.
 


adgramaine said:
You know Paido, this will be pretty interesting to see the Mongoose group playing the game like this.
I've never RP'ed in this manner either, but this is really beginning to feel infective :)
Yeah, I feel the same way ... :)

Cool avatar, BTW - you should take that along to the Mongoose forum! ;)


Paido, whose character also starts to take shape
 

Both characters are fine. At first glance, entries looked a bit short, but on second glance, I think everything's covered...

Only thing is alter your equipment list somewhat.

Adgramaine:
BACKPACK ITEMS
1. 2 meals
2. 2 meals
3. Silk rope (50')
4. Sunrod
5. Sunrod
6.
7.
8.

Also, I've decided I'll just give you a free Backpack. So if you bought it, give yourself the money back. This goes for everyone else, too!

Both: both the leather armor and the Kai Cloak are Special Items.

Eternalknight: same as Adgramaine, you get a Backpack even though you didn't buy it. Holds 8 items, just like the ones in the old series. You may want to buy some Meals with your cash - you can get ones for 1 gc a piece. 2 meals equal a Backpack Item.

Both Kais are fine. Paido, Krug, Kaelthas, you guys coming along OK? As soon as your characters are done, we can start!
 

I've bought 2 Meals to begin with, as I want your thoughts on this:

A Kai Lord skilled in the Discipline of Hunting will never starve in the wilderness, no matter how far from civilisation he is.

This is taken from the Hunting Discipline. It doesn't specifically state anything rules wise, so I'd like to hear your thoughts.
 


All right, it's question time! :)

  • How do I learn new languages, one per rank invested? And how do I learn to read and write them? (Another rank per language?)
  • How do I represent a mariner's skill with knots and ropes? Should I take Craft: Rope-craft as a skill? (And would that entail the know-how of making ropes as well?)
  • Do I have to specify Knowledge: Geography any more (i.e., Lakuri Isles, Wildlands, ...)?
  • How do I represent a sailor's (or navigator's) knowledge of the stars and how to navigate by them? Should I take Knowledge: Stars as a skill?
  • What activities are covered by Acrobatics, what by Athletics?
  • How many weapons can I carry? (Don't worry, I wasn't planning on being a walking armoury, I just wanted to have a number of throwing daggers in addition to my main weapon.) I suppose the gamebook limit of two is not relevant in the Rpg, is it? ;)
  • How much does a dagger cost, and are there differences between "throwing daggers" and "melee daggers", or can I just use daggers in general for both uses?
  • The Cutlass was listed as "racial weapon" in the equipment.doc - what does that mean? (I suppose if anyone of us can use a cutlass without penalties or somesuch, it would be me ... just curious.)
  • Are Laumspur leaves Backpack items or Special items?
  • As I don't have the DnD Player's Handbook as well :heh:, I need some help on equipment matters (especially prices and whether they are Backpack or Special items): a Storm Lantern (and whatever you deem necessary for making use of it, e.g. flint & steel), a Rope (what sorts and lengths are there, and what would they cost?), a Sailor's telescope, a Set of Lockpicks, and a Sextant (maybe, for "navigation" purposes).

Hmm, that should have been the last matters to take care of; you'll probably soon get the created character to look for errors ... Hopefully not too many. :)


Paido

edit: Oh, and is there such a thing as a Carousing skill? You know, for increased alcohol tolerance, as befitting pirates ... Dwarves probably as well ... (I'm not exactly an expert on that, but I suppose that's not "governed" by constitution alone, but, uh, training, too, is it? ... :confused: *hic!*) ;)
 
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Paido said:
How do I learn new languages, one per rank invested? And how do I learn to read and write them? (Another rank per language?)
Don't worry about reading/writing, that comes automatic. But yeah, 1/rank spent.

How do I represent a mariner's skill with knots and ropes? Should I take Craft: Rope-craft as a skill? (And would that entail the know-how of making ropes as well?)
I'd imagine this would just be covered by Profession (sailor).

Do I have to specify Knowledge: Geography any more (i.e., Lakuri Isles, Wildlands, ...)?
No.

How do I represent a sailor's (or navigator's) knowledge of the stars and how to navigate by them? Should I take Knowledge: Stars as a skill?
Once again, I'd say Profession (sailor). Profession skills are nice kinda generalized things.

What activities are covered by Acrobatics, what by Athletics?
Acrobatics covers tumbling and balancing. Athletics covers jumping and swimming.

How many weapons can I carry? (Don't worry, I wasn't planning on being a walking armoury, I just wanted to have a number of throwing daggers in addition to my main weapon.) I suppose the gamebook limit of two is not relevant in the Rpg, is it?
Actually, it does hold to the two weapon rule. But it also says that things like daggers are small enough not to really count.

How much does a dagger cost, and are there differences between "throwing daggers" and "melee daggers", or can I just use daggers in general for both uses?
2 gc, and there's not really a difference between throwing and melee. You can use it for either.

The Cutlass was listed as "racial weapon" in the equipment.doc - what does that mean? (I suppose if anyone of us can use a cutlass without penalties or somesuch, it would be me ... just curious.)
Bingo! You have to be from a certain nation to have proficiency in it.

Are Laumspur leaves Backpack items or Special items?
Backpack.

As I don't have the DnD Player's Handbook as well :heh:, I need some help on equipment matters (especially prices and whether they are Backpack or Special items): a Storm Lantern (and whatever you deem necessary for making use of it, e.g. flint & steel), a Rope (what sorts and lengths are there, and what would they cost?), a Sailor's telescope, a Set of Lockpicks, and a Sextant (maybe, for "navigation" purposes).
- Lantern, 7 gc, don't need anything else.
- Rope (regular hemp, I assume? there's also silk), 1 gc for a 50' length.
- Telescope, 75 gc (actually 500, but hey, you're a sailor).
- Sextant, not on the list but again I'll say 75 gc.

The lantern, rope, and telescope are Backpack Items, the sextant is Special.

Oh, and is there such a thing as a Carousing skill? You know, for increased alcohol tolerance, as befitting pirates ... Dwarves probably as well ...
Unfortunately, no. Bor-brew still messes you up. You better stick to Firina Nog and Chai-cheer, son. ;)

Just FYI, let me know which Knowledge skills you have more than 5 ranks in... 5 ranks gives you something extra. Varies for each.
 
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