Nonlethal Force
First Post
As the title asks.
Why does the turning mechanic even have to exist? Are undead simply that powerful? Or, does turning exist to give clerics another notch in their belt?
I understand that in the traditionalist view of D&D undead is not a natural state of occurance. Undead are created through negative energy. Thus, that negative energy can be "shunned" or - turned.
I understand all that. But my question is even more basic. The turning mechanic is clunky - even the CD alternate system jst isn't that great. Why not merely remove the mechanic? Would anyone actually consider the cleric anything but powerful even if it did not turn undead? [Please don't go into the argument that they couldn't use divine metamagic, then ... because even if undead turning were eliminated clerics could still be given something to trigger divine metamagic or divine metamagic could be put on a "__ times per day" system like many other feats are.]
What would a game be like where undead can neither be bolstered or turned? Thoughts? Anyone try this? [I would assume that the game works just fine, because I can't possibly believe that every party that encounters undead has a cleric in it.
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Why does the turning mechanic even have to exist? Are undead simply that powerful? Or, does turning exist to give clerics another notch in their belt?
I understand that in the traditionalist view of D&D undead is not a natural state of occurance. Undead are created through negative energy. Thus, that negative energy can be "shunned" or - turned.
I understand all that. But my question is even more basic. The turning mechanic is clunky - even the CD alternate system jst isn't that great. Why not merely remove the mechanic? Would anyone actually consider the cleric anything but powerful even if it did not turn undead? [Please don't go into the argument that they couldn't use divine metamagic, then ... because even if undead turning were eliminated clerics could still be given something to trigger divine metamagic or divine metamagic could be put on a "__ times per day" system like many other feats are.]
What would a game be like where undead can neither be bolstered or turned? Thoughts? Anyone try this? [I would assume that the game works just fine, because I can't possibly believe that every party that encounters undead has a cleric in it.
