(apologies to thread creator, however, I felt I owed a few words mhacdebhandia)
ruemere said:
Finally, given the terrifying lack of imaginaton evident in current World of Darkness supplements (yes, I've browsed a few of them... bah, I actually bought one) - do you know they even released a game about playing golems (I'm simplifying game concept a bit) in WoD? It's that how far they ran out of fresh ideas - they are likely to return to d20 in one way or another.
mhacdebhandia said:
Calling one ignorant without putting at least one argument is known as
flaming.
For your information, I own a few shelves of books released by White Wolf Games Studio, Arthaus, Black Dog. I have been also trying (and skipping) one by one each of new WoD game lines - having good friends among local game shop owners often allows me to bypass -reader-protection books in order to browse and judge them (very important for so-called mature-content-inside crap avoidance). Also, since quite a few people got hooked on new edition of WoD, I have been able to witness the way new setting and system work in practice.
Prometheans, given my brief experience with the product, is just these - golems, constructs, man-made toys meeting centuries old irony of Oscar Wilde saying "I think that God, in creating man, somewhat overestimated his ability" and taking it one step further. And, of course, given very whitewolfish tendency, organizing rare occurrences into factions, writing stereotypes and opinions. And so on (yes, it is -- in my opinion -- so uncreative that I can type "so on" and everyone familiar with WWGS products of WoD line will instantly know the rest of the content).
In short, it's a new, limited, concept with ages old execution. Nice presentation, hardly inspirational.
Regards,
Ruemere