Looking For A Campaign Setting

That's really one of GHKalamar's strengths as a setting. If you're interested in detail-light, you can play with just the D&D Gaz (aka, the AD&D Greyhawk Folio for 3.x) Player's Primer; if you're interested in crunch-free detail, you can use the Living Greyhawk Gazetteer Kingdoms of Kalamar Campaign Setting (no stats); if you're interested in modules, you can create your own or purchase any of the innumerable AD&D and 2e modules in .pdf format from various online resoures; if you're really interested in the nitty gritty, detailed FR-like approach to a campaign setting, you can vist the various fan sites like Canonfire!, Harvester's Heroes, etc. dive into their location supplements or adventures (almost all of which cover a specific area in detail) for the nuanced differences between authors/editions/eras of Greyhawk lore a complete, realized world without the baggage of metaplot. That flexibility is a nice benefit, that lets you easily customize the game to your needs.
 

log in or register to remove this ad

Allan,

On a completely different subject but related to Greyhawk, could I have a listing for all Bugbear deities in Greyhawk and site sources for me? A friend of mine is trying to do research.


Power,

I didn't say anything only because I figured it wasn't worth the effort.
 

PowerWordDumb said:
Capellan said:
I love Iron Heroes dearly, but it is not "low power". Even "low magic" is a dubious claim (the PCs don't get much, but monsters are unchanged). Also, it's a new game, not a new setting: it changes lots of rules, has no psionics and has very minimal setting notes. So it is inappropriate for the OP's needs.

WHAT?!?

What Capellan said.

I love Iron Heroes as much as the next person, but it's only "low-power" and/or "low-magic" in the "heroes lacking magical gear" sense of the term. And as far as the implied setting goes, all you've got are a few vague references and about 4 pages of description for "The Swordlands," a (very sketchbook) sample sword & sorcery setting.

If you think Iron Heroes would be your cup of tea however, the Dark Harbor adventure (from Fiery Dragon) is actually set in the Swordlands, and contains some great background information on the setting. But the setting is no more developed than the backdrop world for Keep on the Borderlands was. By the way Capellan, didn't you write Dark Harbor?.
 

Storm Raven said:
Two cities. Out of the expanse of an entire continent. With a second continent as part of the setting.

Yeah, that's high magic.
To clarify:

High magic elements are pretty frequent in Scarred Lands. They are mostly unusable and dangerous remnants of the apocalyptic war, dangerous locales owned by semi-divine beings one would not want to meet or fruits of labor by armies of wizards (yes, during the war there were armies of wizards).

Examples: immobile and damaged skycraper golem of mithril, storm forts, empty city of Non, wall of bones, realm of Erias, realm of Jack, realm of Queen Ran. And, of course, you have a whole ocean poisoned with titan blood.

Does it make a high powered setting? Nope. The elements mentioned above are for atmosphere and story seeds. They also add to deadly unpredictability of wastes left in wake of struggles... the setting can easily accomodate epic level heroes, as it is very easy to bump into something of lovecraftian level of power. However, since everyone is so low on resources, every person can make a difference.

Regards,
Ruemere
 

reanjr said:
That's really one of GHKalamar's strengths as a setting. If you're interested in detail-light, you can play with just the D&D Gaz (aka, the AD&D Greyhawk Folio for 3.x) Player's Primer; if you're interested in crunch-free detail, you can use the Living Greyhawk Gazetteer Kingdoms of Kalamar Campaign Setting (no stats); if you're interested in modules, you can create your own or purchase any of the innumerable AD&D and 2e modules in .pdf format from various online resoures; if you're really interested in the nitty gritty, detailed FR-like approach to a campaign setting, you can vist the various fan sites like Canonfire!, Harvester's Heroes, etc. dive into their location supplements or adventures (almost all of which cover a specific area in detail) for the nuanced differences between authors/editions/eras of Greyhawk lore a complete, realized world without the baggage of metaplot. That flexibility is a nice benefit, that lets you easily customize the game to your needs.

Nice :D

That said, I'm not aware of any metaplots in Greyhawk, unless you're using metaplot to mean something other than, for example, the DragonLance general plot or the FR Time of the Troubles storylines??
 

Nightfall said:
On a completely different subject but related to Greyhawk, could I have a listing for all Bugbear deities in Greyhawk and site sources for me? A friend of mine is trying to do research.

Nightfall, I don't know of any comprehensive listings of bugbear gods, outside of the various deity resource I list on my GH links page @ http://www.greyhawkonline.com/grodog/gh_links.html The bugbear pantheon has Hruggrek (sp?) from the Deities & Demigods book, and perhaps some others added via Roger E. Moore's "Gods of the Humanoids" article from Dragon 63. IIRC, these articles were expanded upon in the various 2e gods books (Monster Mythology, Complete Book of Humanoids, et al), but I don't know those sources well at all.

A quick google did find a thread @ http://boards1.wizards.com/showthread.php?t=666124 that might be useful.
 
Last edited:

Rue,

Good deal. :) You rock man. (Course I like my jokes better but eh I know you're not joking just being factual) Which means you rock that much more! ;)
 

There aren't any new bugbear deities in that "Gods of the Humanoids" article. The only other TSR/WotC bugbear deities are Skiggaret and Grankhul (from the 2e Monster Mythology supplement).
 


PowerWordDumb said:
The what?!? relates to the bolded section. Iron Kingdoms light on setting notes? In what possible interpretation?

Umm ... they're referring to Iron Heroes, which is an OGL game from Malhavoc, not Iron Kingdoms from Privateer Press.
 

Remove ads

Top