Looking for a Disease cleric domain

Rybaer

First Post
I was flipping through all my sourcebooks and was shocked at the lack of a disease domain in PHB, DotF, or FR. I thought I'd seen this once before, but now I'm not sure where or if I was just imagining it.

Anyone know if there has been one published, or has anyone put together a homebrew one?


Thanks!
 

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This is really house rules, but here's a domain I designed for my campaign until I see something "official". I couldn't find enough spells focusing just on disease, so I changed the emphasis slightly.

Pestilence
Domain Ability: Rebuke or command vermin as an evil cleric rebukes undead. Use this ability 3+Charisma modifier times/day.
1st Inflict light wounds
2nd Summon swarm
3rd Contagion
4th Giant vermin
5th Insect plague
6th Eyebite (sickness effect only)
7th Creeping doom
8th Horrid wilting
9th Implosion

-RedShirt
 

Cool. Thanks guys. Redshirt, your pestilence domain sounds like it should be pretty close to what I was looking for.

I'm still surprised that this wasn't among the standard domains, though. Oh well.
 

Evil, by AEG, has three disease-related domains: Disease, Rot, and Plague.

Disease
Granted Power: Immunity to all natural diseases. In addition, you may add your spell-caster level to any saving throw against magical diseases.
1 - Curse Water, Tran - PHB 190
2 - Inflict Moderate Wounds, Nec - PHB 217
3 - Contagion, Nec - PHB 187
4 - Poison, Nec - PHB 236
5 - Slay Living, Nec - PHB 252
6 - Circle of Death, Nec - PHB 184
7 - Destruction, Nec - PHB 192
8 - Horrid Wilting, Nec - PHB 215
9 - Energy Drain, Nec - PHB 199

Plague
Granted Power: You are a living extension of disease and contagions. Wounds caused by your ray attacks fester with disease. Damage from your ray attack spells does not heal properly and requires magical healing. Without magical healing, these points (whether hit points or ability damage) heal at a rate of only 1 per day.
1 - Inflict Light Wounds, Nec - PHB 217
2 - Summon Swarm, Con - PHB 261
3 - Contagion, Nec - PHB 187
4 - Enervation, Nec - PHB 199
5 - Insect Plague, Con - PHB 217
6 - Harm, Nec - PHB 212
7 - Creeping Doom, Con - PHB 190
8 - Finger of Death, Nec - PHB 203
9 - Energy Drain, Nec - PHB 199

Rot
Granted Power: Wounds fester with disease and puss from your touch. You are a living extension of disease and contagions. Touch attack spells that deal damage do not heal properly from you and require magical healing only. These points (whether hit points or ability damage) otherwise heal at 1 per day, no matter the level of the target creature.
1 - Inflict Light Wounds, Nec - PHB 217
2 - Death Knell, Nec - PHB 191
3 - Vampiric Touch, Nec - PHB 268
4 - Poison, Nec - PHB 236
5 - Slay Living, Nec - PHB 252
6 - Disintegrate, Tran - PHB 195
7 - Power Word, Stun, Con - PHB 237
8 - Horrid Wilting, Nec - PHB 215
9 - Soul Bind, Nec - PHB 254


Also, there is a Pestilence Prestige Domain in Defenders of the Faith.

Pestilence
Granted Power: Immunity to the effects of all diseases, though clerics with this power can still carry infectious diseases.
1 - Doom, Ench - PHB 198
2 - Summon Monster II, Con - PHB 258
3 - Contagion, Nec - PHB 187
4 - Poison, Nec - PHB 236
5 - Plague of Rats, Con - Def 88
6 - Curse of Lycanthropy, Nec - Def 84
7 - Scourge, Nec - Def 89
8 - Create Greater Undead, Nec - PHB 189
9 - Otyugh Swarm, Con - Def 88

Information taken from Black Falcon Aerie: http://www.wku.edu/~charles/rpgs/d&d/
 
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