Shadowslayer
Explorer
Howdy all.
I remember a while back there were threads devoted to techniques to keep combat from getting bogged down by endless tactic-talks, square counting, rule-lookups, debate about actions etc when its a players turn. This is becoming an increasing issue in my game...not sure why. (We started out great....but its getting worse.)
I'm looking for a carrot to dangle in front of them in the form of a small boon for being "ready to go" on their turn. Something along the lines of "if youre ready to go with no waiting, then you get this chit. Get X number of these chits and it gives you a free action point - healing surge - re-roll - whatever.
Was wondering if anyone else had had any experience with this sort of thing. I seem to recall someone had come up with the concept of a "Do Something Cool" card, but damned if I can find the post explaining how it works.
Was also curious about the game effect of extra action points...is it possible to give out too many?
Anyway, as I said, I'm just looking for some sort of small boon I can give them. I don't necessarily want to "punish" for not being ready....sometimes you need to take a little extra time. I get that. Especially if the baddies just went before you and changed something significant about the layout.
Anyone had any experiences? And can anyone point me towards the "Do something cool" cards?
Thanks guys.
I remember a while back there were threads devoted to techniques to keep combat from getting bogged down by endless tactic-talks, square counting, rule-lookups, debate about actions etc when its a players turn. This is becoming an increasing issue in my game...not sure why. (We started out great....but its getting worse.)
I'm looking for a carrot to dangle in front of them in the form of a small boon for being "ready to go" on their turn. Something along the lines of "if youre ready to go with no waiting, then you get this chit. Get X number of these chits and it gives you a free action point - healing surge - re-roll - whatever.
Was wondering if anyone else had had any experience with this sort of thing. I seem to recall someone had come up with the concept of a "Do Something Cool" card, but damned if I can find the post explaining how it works.
Was also curious about the game effect of extra action points...is it possible to give out too many?
Anyway, as I said, I'm just looking for some sort of small boon I can give them. I don't necessarily want to "punish" for not being ready....sometimes you need to take a little extra time. I get that. Especially if the baddies just went before you and changed something significant about the layout.
Anyone had any experiences? And can anyone point me towards the "Do something cool" cards?
Thanks guys.

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