looking for a new system

If all the OP was looking for was simple, I'd recommend Tunles & Trolls. As it is, I just don't know enough about most of the stuff others have suggested to give a truely informed opinion.
 

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arscott said:
I disagree. He's said he wants something flexible and multi-genre supporting. C&C really only emulates 1e d&d.

You can argue that C&C is flexible, but the argument really boils down to "Well, you have to re-write most of the rules, but that's not a problem because there aren't that many rules to begin with."


Sorry, but you obviously do not understand C&C nearly well enough to know what you are talking about. I guess the forthcoming books coming out that TELL people how to run a different genre with C&C's SIEGE engine will be very informative to you.
 

Karl Green said:
Variety is the spice of life my friend… I play LOTS of different games and love a lot of different systems… for lighter, flexible games well I personally think True20 and Savage World might fit your needs better then C&C, which is lighter and cool but is not all the flexible (IMO).

BUT games that you should maybe check out…

Warhammer Fantasy Role-playing 2nd ed
Mutants and Masterminds
Runequest (out sometime VERY soon, and I have love many of the previous editions and this looks VERY good. Sort of BRP system but a bit different)


C&C is very flexible. I think it is so simple in how its flexible people don't see it until they start using the SIEGE engine a lot. I mean I can use it to run a skills based Traveller game, use Feats from 3e if I want to, run d20 modern by just using the SIEGE system instead of the d20 system, ues SIEGE to run Mutants and Masterminds, and use it to run True20 if I wanted to, as well as 3E itself. What is more versatile than that?

The only thing that may not be "versatile" is the use of archetype classes. But when those classes can perform any action type feat on a successful check, and know skills just like any 3E character, but more of them, how could the character not be versatile? Especially if the checks will be based off of one of their Prime's?

Anyone who thinks C&C isn't versatile never really learned to understand the SIEGE system.
 

seskis281 said:
Lol - What can I say about the Avatar... I likes my cool looking wizards. I live in Wisconsin now after living in Louisiana. Who am I? Just a theatre professor who loves old school fantasy gaming - was into it as a youth in the early 80's then came back to it in 2000 and ran lots of good games with a core group while doing my PhD. Haven't had time or luck in putting a new group together up here yet, but have a lot of plans and ideas.

I've been seriously working on a World Setting called Ilshara for C&C (but easily adaptable to any system) that I'm pitching around but will probably end up publishing for free myself on web - it's written in the spirit of original Greyhawk with a couple of twists - "What if humans really are the source of evil and imbalance in the world?" - Gods and religion waning, the discovery of psionics (which is my own system, non-class based so that any human, elf, half-elf characters with enough intelligence, constitution and experience can begin exploring mind powers - just making it darn long and hard to do so), and a group known as the Sythgar which emmulate the Sith of Star Wars but in a medieval fantasy setting. (LONG PLUG for my forthcoming work here lol).

Anyway, that's who I am.

On the thread note - I have no issue with True20 or some of the other fine simplified systems being recommended. My sense was the OP was looking for a mainly archetypal fantasy system that could be multi-genre adapted. If he is heavily medieval fantasy base with the option to adapt, I still recommend C&C, especially with the "genre" info. Trolls are promising in the upcoming supplemental Castle Keepers Guide. If the OP actually is going to have a more even spread or even more heavily sci-fi etc., then certainly he wants to look at True20 as well. But I am a devotee now of C&C and I will passionately recommend it to all!

John Maddog Wright :cool:

"In the immortal words of Socrates.... I drank what!?"


So you haven't been to the C&C messageboards? If not, go! Sign up!
 



Treebore said:
Anyone who thinks C&C isn't versatile never really learned to understand the SIEGE system.

Well there was a time when I played HERO almost exclusively… and then GURPS was my one and only game of choice. I ran supers games, fantasy, modern, shadowrun and rifts like worlds, etc in both system and had a GREAT time… but these days, I don’t believe that one-system can do everything I want to play, at least not “right”. NOTE this is all personal of course, and if SIEGE works for you and your group that’s cool, but there are people who tell me that the run and play in the Palladium system exclusively with NO house rules and everyone loves the game – I have a hard to understanding how BUT more power to em ;)
 

Treebore said:
Sorry, but you obviously do not understand C&C nearly well enough to know what you are talking about. I guess the forthcoming books coming out that TELL people how to run a different genre with C&C's SIEGE engine will be very informative to you.
Well, if C&C is so hard to understand, then it's not really rules light, is it?

When I see people essentially saying "All you need to do to run a Sci-Fi C&C campaign is rewrite the classes and come up with new equipment", you'll forgive me if I'm a bit sceptical of C&C's flexibility. Especially since without feats and skills, Classes and Equipment are pretty much all that define a C&C character.

A few threads over, people are talking about how they added feats back to C&C. The upcoming Castle Keepers guide is adding in skills. That strikes me odd for a system whose primary accomplishment was replacing them with ability checks. I'm quickly coming to the conclusion that removing the rules from a game doesn't make it 'rules-lite' any more that removing the gastank of a car makes it fuel efficient.

Look, we all have our pet systems. But I'm willing to admit that mine (d20 modern) is just too rules-heavy to fit with what the OP is looking for. Perhaps you should stop evangelizing and do the same.
 
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