abirdcall
(she/her)
- The ability to use your weapon as a spell focus, solving the problem how to cast weapon in hand. (Valor doesn’t have this)
You can cast just fine while holding a bow since you will have a hand free.
- Blade flourishes at level 3 which to me seem to be far superior compared to valor’s combat inspiration
Inspiration for damage is the worst use of them. That is pretty much all they do when you're using them at range. The armour one is okay, but will usually be a waste. The pushback is very situational.
Instead you can give your inspiration to your allies and they can use it when it matters to succeed on Saving Throws and improve their AC to avoid a hit. A Valor Bard in the party makes the party much more resilient as the most fragile characters have that bump to AC when they need it. Saving Throws can also be the difference between life and death.
Dealing an extra d8 damage is just not worth it.
Instead of looking for ways to 'abuse' things, just play them as intended and you will be much stronger for it.
But by making a bard who by default uses weapons rather than spells, I end up with unused spell slots which I can use to at the very least revive a fallen comrade with a healing word as a bonus action.
If your plan is to not take advantage of your spell slots then Bard isn't for you. Your bow is for when you don't have enough spell slots left (or need to conserve them). It is a fallback option. Making the best use out of your spell slots is much more of an 'optimization' concern than 'character build'. 5e is mostly played at the table, not in the drafting room.