ajanders
Explorer
I'm working on a low-magic setting for something vaguely like Europe in the late 1600's, and am seeking advice, feedback, validation, or criticism. Please feel free to add any of the above.
The world is shaped a great deal like ours.
The major continent for purposes of this game looks a great deal like Europe geographically, except it lacks the Italian peninsula.
To the south of the continent lies a calm shallow sea like the Mediterranean. On the other side of that sea lies the Dragon Emirates: desert city-states ruled by mostly by blue dragons.
The eastern side of the continent is girdled by a long chain of high mountains where dwarves used to live, but now goblins do. Further east are more hills where lots more goblins live. Nobody knows if there's anything beyond that: a few people have tried, but they get killed and eaten by the goblins.
A great ocean stretches to the west: the elves live on a great island in that ocean, and they dislike visitors. Sailing west is a good way to find out how powerful elven wizards are.
As you go north, eventually explorers wandered onto vast plains of ice without any civilization whatsoever. After a while, they gave up and came back south.
The world is shaped a great deal like ours.
The major continent for purposes of this game looks a great deal like Europe geographically, except it lacks the Italian peninsula.
To the south of the continent lies a calm shallow sea like the Mediterranean. On the other side of that sea lies the Dragon Emirates: desert city-states ruled by mostly by blue dragons.
The eastern side of the continent is girdled by a long chain of high mountains where dwarves used to live, but now goblins do. Further east are more hills where lots more goblins live. Nobody knows if there's anything beyond that: a few people have tried, but they get killed and eaten by the goblins.
A great ocean stretches to the west: the elves live on a great island in that ocean, and they dislike visitors. Sailing west is a good way to find out how powerful elven wizards are.
As you go north, eventually explorers wandered onto vast plains of ice without any civilization whatsoever. After a while, they gave up and came back south.