Looking for Lower Level Modules

There are several Necromancer Games modules for lower levels. Wizards Amulet is free to download from their site. And the Crucible of Freya follows that. Morrick Mansion for 3rd to 5th level.

The Lost City of Barakus is large enough to be an entire campaign setting.

Other NG modules can work for lower levels, but they have expanded character level ranges, like from 1st to 12th or 2nd to 8th and the party could accidentally find those higher level encounters before they are ready.
 

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Wycen said:
There are several Necromancer Games modules for lower levels. Wizards Amulet is free to download from their site. And the Crucible of Freya follows that. Morrick Mansion for 3rd to 5th level.

The Lost City of Barakus is large enough to be an entire campaign setting.

Other NG modules can work for lower levels, but they have expanded character level ranges, like from 1st to 12th or 2nd to 8th and the party could accidentally find those higher level encounters before they are ready.

I love NG modules, but if they thought SC was deadly... CoF is will wipe them off the map unless they are 2nd - 3rd level. At least that's what happened when I ran it, though I think my current party would do better.

DM
 

I'm a big fan of the old module, The Lost City. In general I've found the new modules to be way off on their CRs, and far, far too deadly. Especially if you're introducing anyone to gaming. Nothing like being killed off by a trap in the first room.
 

Lost City of Barakus is low-level but requires fairly optimised play to survive, or PCs a couple higher levels than recommended (3rd-7th rather than 1st-5th) and is primarily dungeon centred though it does include several city adventures and much opportunity for wilderness exploration. I'm enjoying GMing it a lot (fantastic epic battle yesterday!) :) but I hesitated to recommend it to MaxKaladin because it could also be criticised for "The map was like a throwback to the 70s and early 80s with a semi-random, senseless layout. Our DM tells us before she modified the map in a few places it was worse. Likewise, the monsters seemed to be way too tough for a 1st-3rd level party, except perhaps a powergamed party with good stats and lots of min-maxing done to it" - for a more 2e roleplay-heavy style I'd recommend those Penumbra modules, I haven't played Freeport but I'd think they'd be great too.
 

Dungeon Magazine....

3rd level adventures-
Final Resting Place (3rd level/Dungeon #122) - Michael Kortes
Unfamiliar Ground (3rd level/Dungeon #119) - Christopher West
Raiders Of The Black Ice (3rd level/Dungeon #115) - Wolfgang Baur

4th level adventures that can be modified easily to suit level 3 -
The Stink (4th level/Dungeon #105) - Monte Lin
The Obsidian Eye (4th level/Dungeon 120) - Nicholas Logue/Brendan Victorson
 

tetsujin28 said:
I'm a big fan of the old module, The Lost City. In general I've found the new modules to be way off on their CRs, and far, far too deadly. Especially if you're introducing anyone to gaming. Nothing like being killed off by a trap in the first room.

If you are talking about B4, I have never had a party survive to complete that adventure. I love the adventure, but it is just as "overpowered" as anything written today.

DM
 

For 3.0 I'd say the Dungeon magazine adventure Evil Unearthed issue #82 is pretty good and can scale reasonably from 1st up to 2nd or 3rd.

I'm a fan of the Necromancer adventures, but either Wizards Amulet/Crucible of Freya or Lost City of Barakus is a bit of combat heavy, even though WA/CoF is not a dungeon crawl per se, so I think it doesn't match whats being looked for here.
 

wolf70 said:
Since they had been irrevocably corrupted, killing them becomes the victory of sorts. You did FIND them. At any rate, that combat becomes important later in the adventure path (Heart of Nightfang Spire).
Well, that could be a problem since we captured them and our DM allowed us to take them to a temple that could de-corrupt them. This was also our lead-in to Forge of Fury.
 

Well, we don't have an archive of Dungeon Magazines that I know of. I know that I don't and I don't think anyone else in the group does either.

I've been through The Lost City once, but that was over 20 years ago as a young teenager and I haven't looked at it since. I recall that it wasn't bad but it was basically a dungeon crawl and I was 13 or so...

I'll point the DM to this thread and make a mention of the Freeport modules.

Thanks.
 

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