blackshirt5 said:OK, here's what you do. You only have one arm left, corect? So you take a longsword and stick in part of the way into a tree(so that you can still hit the blade) at about neck level. Then, you take a second longsword in your hand, and you put it at the back of your neck. Then, you run full speed at the tree, aiming your throat at the blade stuck into the tree. BOOM! Decapitation.
Then roll up a new background. Say "I've led a happy happy life and I didn't piss anybody off!" as your background.
Tsyr said:
I can die. Just not for good. I come back in like 1D4 days.
Agback said:
Both times the GM said "I know what I'm doing, and I'm planning to deliver a great game. Stay on board, I think you'll be glad you did." And both times we said "No, we don't want to be glad about it afterwards, we want to have fun this Saturday." And both times the GM said "Okay then, choose another GM, because I can't and won't run this campaign any other way."
But what turns your GM on may be vicariously sharing the experience of a character in another world, or extemporaneously crafting a powerful narrative. And so from his point of view he might have made your character more fun to play: sure, he achieves less, but his core motivation is clearer and more accessible, he gets lots of spotlight time, and the main thread of the story is about him. To a certain type of player, these gifts are golden.
Tsyr said:
I can't leave the game... I just left another group, and there isn't an opening in another group for several weeks yet... This is my entire source of gaming right now. The DM's brother is starting up another game, which I'm gonna be in, but it's gonna be a while too... (He's a far better DM, IMHO). Can anyone give me any suggestions on how I can deal with this situation?
Fenes 2 said:If I told a DM explicitly that I am not having fun and he would not alter his campaign or allow me to switch to another character then I would either leave his campaign, or try to take over the group and kick him out.