piper909
Villager
My memory of Icebergs was that the prototype (Tom's handmade original) was a lot of fun and I wasn't sure how it was going to be cut down and still be as playable. The final game came out after my time at TSR and I never had the heart to play it. Disappointing to hear that it doesn't seem to work.I did the same thing a couple of times for Awful Green Things From Outer Space, albeit in 15mm.
Yeah, it's a tricky format to design in, especially the really tightly constrained ones from TSR and some of Metagaming. Task Force and Dwarfstar had a little more wiggle room in terms of size and component quality.
Just makes the occasional gems all the more remarkable. Like, how is Ice War a better game than SPI's "bookshelf box" War In the Ice?
It shows. My least favorite Tom Wham game by a fair margin, and I usually love his stuff, even super-light stuff like Elefant Hunt.
We all enjoyed the Gangsters! prototype as well, that Wham game sat around for years while TSR dithered over what to do with it. And eventually it was published in a very DIY form in a magazine. I personally tarted up the game with a mounted board, actual playing pieces cribbed from other games, including play money, buildings, and vehicles, colored the Crony cards, enlarged the graphics in general, added a sash for the Mayor to wear -- I take this to conventions and people have a blast playing the game as it should have been published. It's a new one to a lot of folks.
Thanks for the reminder about AGTFOS! I also have a box of 15mm minis and a stash of green putty and have long had the notion to improve that classic with 3-D pieces on an enlarged game board. It would be nice to find the time to tackle this!