dm4hire
Explorer
My gaming group has primarily played D&D and Pathfinder over the years, but recently we've decided to break away from traditional themes and are now looking toward a steampunk game.
I've been looking over the many games that are out there and have come down to three possible candidates which may suit our purposes. However we are uninformed concerning them and what previews and reviews I've found doesn't really seem to give a good feel for the games in question. Either they start to show a little bit of the mechanics and almost nothing concerning the setting or mainly focus on the setting and don't showcase how the mechanics work with it.
The three I am leaning toward are:
Leagues of Adventure - I am familiar with the HEX engine, having all of HEX and Desolation, but what does the setting actually look like? Are you shoehorned into playing only humans or can it be turned into a mix of modern and fantasy, i.e. Victoriana? I don't mind if it isn't, but it would be nice if there is some provision for it.
Clockwork & Chivalry - I've reviewed the 40 page sample and it seems apparent that it is straight alternate history. How does it play would be my main question related to it?
Victoriana - From what I've seen this is pretty much D&D on steampunk with a different game engine. While researching it I discovered there is a 3rd edition coming out shortly and with the holidays playing having with getting together we don't have a problem waiting to get this book. My question would be how does it play and has anyone tried stripping out the fantasy and just doing alternate history?
My goal is to try to save money and find a system that works well with either steampunk fantasy or alternate history steampunk so any suggestions would be appreciated in addition to the comments pertaining to the games I've mentioned. As a note I've looked at Uber, but it has already been shot down by the group as it looks too anime to my players so I'll save people time on suggesting that one. The group is also intent on breaking away from D&D/Pathfinder so steampunk settings are out also unfortunately.
I hope that explains what we are looking for. Thanks.
I've been looking over the many games that are out there and have come down to three possible candidates which may suit our purposes. However we are uninformed concerning them and what previews and reviews I've found doesn't really seem to give a good feel for the games in question. Either they start to show a little bit of the mechanics and almost nothing concerning the setting or mainly focus on the setting and don't showcase how the mechanics work with it.
The three I am leaning toward are:
Leagues of Adventure - I am familiar with the HEX engine, having all of HEX and Desolation, but what does the setting actually look like? Are you shoehorned into playing only humans or can it be turned into a mix of modern and fantasy, i.e. Victoriana? I don't mind if it isn't, but it would be nice if there is some provision for it.
Clockwork & Chivalry - I've reviewed the 40 page sample and it seems apparent that it is straight alternate history. How does it play would be my main question related to it?
Victoriana - From what I've seen this is pretty much D&D on steampunk with a different game engine. While researching it I discovered there is a 3rd edition coming out shortly and with the holidays playing having with getting together we don't have a problem waiting to get this book. My question would be how does it play and has anyone tried stripping out the fantasy and just doing alternate history?
My goal is to try to save money and find a system that works well with either steampunk fantasy or alternate history steampunk so any suggestions would be appreciated in addition to the comments pertaining to the games I've mentioned. As a note I've looked at Uber, but it has already been shot down by the group as it looks too anime to my players so I'll save people time on suggesting that one. The group is also intent on breaking away from D&D/Pathfinder so steampunk settings are out also unfortunately.
I hope that explains what we are looking for. Thanks.
Last edited: