I would assume that is a sword that can either use frost, lightning or fire?
Not quite, I mean a sword that does all 3 at the same time.
I can't understand why someone wants to have a discussion about a system they don't want to use anyway. I don't want to play DSA or Shadowrun again, but I surely don't run around and tell other people that the system is bad.
In short: Because I absolutely refuse to turn down a chance to participate in RPG gaming solely upon what system is being run.
What games I play depend upon what group I'm in. I played a LOT of GURPS for about 4 years, and I HATE GURPS with a passion (though I understand the new edition addresses some of my deepest held problems with the game)- I did so because the group of gamers I was hanging with played a lot of GURPS. We played other things, but at least 40% of what we played was that game.
4Ed is the forseeable future of the game, and I'm trying to get a solid grasp on what I do and don't like about it because I don't know who, if any, of my fellow gamers might decide to run a 4Ed game.
My expressions of my dislike are in response to those who are telling me that "sure you can do X," even if you really can't. To me, in the context of 30 years of RPG (not just D&D) design, 4Ed looks like a step back as a set of rules.
Sure, some things have been added- don't get me started- but as a whole, it looks like decades of design theory have been ignored.
Perhaps they had not enough time to create player compatible final rules for that? Perhaps they choose not to do so?
Given that running monster PCs has been relatively popular- enough to warrant sourcebooks in 2 previous editions and several 3rd party products- using the timetable they themselves established as an excuse is simply not valid.
Especially since they decided they were moving a PC race out of the PHB into the MM- a decision that has been roundly criticized by a vocal (admittedly) minority. They knew for a fact people would want to play Gnomes on Day 1 of 4Ed.
They could easily have opted to keep the Gnome in the PHB- what's 2 more pages (especially when pages devoted to an additional & unneccessary elf/fey race could have easily been handled as a single entry)?- and done without the conversion rules until they felt the need to release the 4Ed version of Savage Species at some later date.
Of course there are still problems with unarmed attacks in general, but these will be fixed in a further rules expansion.
Sort of my point- again, a choice was made to jettison something I consider fairly basic to an RPG- decent or at least useful unarmed combat rules- in favor of making us buy a later supplement/ruleset.
I don't want to sound nitpick-y, but guidelines are not rules. You can use them, but you are not bound by them.
You can't even use them if you're not given them to use.