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Memnus

First Post
That's right, it's finally here, that which you've been waiting for so long you've probably forgotten about!

My Treasure Generator program is finally updated for 3.5 edition, and available at:
http://www3.hmc.edu/~byoung/Treasure35.zip
System requirements are minimal; only tested on Windows but has no special needs, so will probably run under an emulator in whatever OS boots your straps.

For those who haven't been waiting at all, this is a utility to automagically generate a random DMG treasure at any CR from 1 to 20, or can also generate individual objects. Good for hours of fun pushing the "Major Weapon" button and seeing the bizarre combinations it comes up with (Shock, thundering, flaming burst, mighty cleaving, wounding greatsword +3), or for the unprepared DM in a hurry.

Submit bug reports, misspellings, suggestions for the next version, etcetera here, or email me at memnus :at: gmail :dot: com.
 
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Memnus

First Post
Whoops - found a bug that could cause a weapon to be generated as both axiomatic and anarchic. Fixed; updated file is now available at the same link.

(Note the executable in the new file is Treasure35.exe, and in the old file is Treasure105.exe.)
 

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