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Lord Ogglebottoms Odd Tasks: All in a Nights Work (DM: DMDanW, Judge: Renau1g)

- Alright just waiting for Tomalak to let me know where Minharath is moving so he can use his healing word and then I can get you guys an update -
 

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[sblock=OOC]My bad. I had readied an action, without realizing anyone was out of my reach. As such, I figured I couldn't move. However, if I can, I suppose I'll step to A13, B14, and into C14 in order to avoid 'Stan'. That will put me in range of Thorn, but Zharne is well beyond my reach, and will have to fall back if he finds himself in need of healing. Man, I wish I could extend my range in heroic tier.[/sblock]
 

Tomalak - I have attached a map of the current situation.

To recap - you readied an action which did not trigger. The bad guys went. Then all your teammates went, so you now have a full turn to complete and then the bad guys get to go again. All of your allies have advanced far ahead of Minharath and to heal you will need to get at least to G14, and that will be close enough to heal Thorn.

Please let me know where you would like to go and then the bad guys can go, and then all the PCs can go again.


Thanks

[sblock=Map]
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[sblock=OOC]Thanks for the clarification. Holy crap, everybody ran far in. I'll use a move action to get to C14 without getting near 'stan', then downgrade standard to move to get to G14, and use a minor action for the above narrated Healing Word.[/sblock]
 

Round 4
Zharne springs forward and then runs around the table and pounces on the goblin from behind then he blasts another wave of insects on his enemies.

Gloom looks at Stane. "Don't move, or I come back for you and slice your throat." tells Gloom before moving toward the remaining opponents.

As he turns around the crate, he sees the orc. "Lauto is asking for you." He then charge his opponent, swinging his blade, the flat of the blade hit solidly on his chin, breaking a few teeth with that, the orc start to taste the blood in his mouth.

Gellan grins fiercely at the man. "And I'll help," he warns as he moves off. Passing into the larger room, he flings himself at the orc, narrowly missing a vicious slash.

Thorn races forward, his longspear thrust out in front of him. He skillfully jabs it forward between his comrades and hits the orc with deadly precision. Thorn lets out a howl as his foe's jaw is skewered, the Orc falling backward knocked out by the pure force of the blow.

Whispering prayers to each of the gods in turn, Minharath observes the battlefield from a place deep within himself. Looking out through eyes barely open, his mind is kneeling, seeking the guidance of his faith. Lauto be patient, Juna be merciful, his thoughts run long-winded as his lips move silently.

Minharath can hear the footsteps of the fleeing goblins make their way to the top of the stairs and you also notice that Stan has decided that fleeing a wise choice as well and just catch a glimpse of him retreating up the stairs.

As the body of the Orc thuds down onto the floor, the door on the wall behind him opens up and a elf wielding a longbow is looking down the shaft of an arrow pointing straight at Zharne’s back. He lets loose the arrow and it grazes Zharnes back, a line of blood appearing in its wake.



Right behind the arrow comes the quickly moving form of another elf, this one dual wielding a longsword and a short sword. He quickly moves to his left and springs onto the table beside Zharne and swings his longsword out at the druid. Not quite taking into account the height advantage of the table, the elfs blade flies high and harmlessly past.

Behind the elf appears the form of a snarling goblin. This goblin, unlike the others so far looks mean, and he holds a battleaxe in his hands like he knows how to use it. He moves past the longbow wielding elf and right up to Zharne, bringing the axe down in a mighty swing clipping him and drawing forth more blood.

Seeing his allies appear Mutt regains some confidence and quickly separates himself from melee. He scurries around the table, chucking a javelin toward Zharne as he does, although the projectile flies harmlessly past.

[sblock=Mechanics]
Zharne
Move Action: to O22
Standard Action: Charge(to K23 via around the table) w/ grasping claws Mutt(hits reflex 19 for 10 damage and Mutt is slowed
until Tent)
Minor Action:N/A
AP Action: Swarming Locust(blast 3 covering J20:J22,K20:K22,L20:L22; hit ref 14 & 13(misses both by 1 each) for 5 but enemies in the zone grant CA until TENT)

Gloom
Move: D13, E14, F14, G14, H15
Minor: Divine Challenge Zogg
Standard: Charge H16, I17, I18, J19, J20. Ardent Strike (1d20+10=30, 1d8+7=9), Critical (1d8=4). Hit for 19 damage (lethal).

Gellan
Move: Walk to H-16
Standard: Charge to I-20 and attack Zogg with melee basic attack. Misses with a 13.
Free: Swear bitterly in Magari.

Thorn
Minor Longtooth Shifting: Until the end of the encounter, you gain a +2 bonus to damage rolls. In addition, while you are bloodied, you gain regeneration 2.
Move: to K19
Standard: Reaping Strike at Zogg using the longspear's reach and including CA from insect swarm.
1d20+9 (vs. AC)=29 A Crit! Damage = 14 + 2 (Longtooth Shifting) = 16

Minharath
Move Action: Move to C14
Move Action: Move to G14
Minor Action: Healing Word on Thorn (presuming the edit above has DM approval)
Thorn spends a healing surge and gets back 22) hit points.

Stan: Runs up the stairs and away from these crazy adventures. Perhaps the life of a fisherman wasn’t so bad after all……….

M’Orin: attack Zharne with a longbow; 25 vs AC for 7 damage.
L’Orin: attacks Zharne with a longsword, 12 vs AC – miss
Pugg: attacks Zharne with a battleaxe, 19 vs AC for 10 damage
Mutt: Shift to L21; move M22-N23-throw Javelin at Zharne; 16 vs AC – miss due to the cover!; continue move – N24-M25
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[sblock=Status]
Gellan – HP: 18/27; HS: 6/9; AP: 1
Gloom – HP: 38/38; HS: 6/11; AP 1
Minharath – HP: 25/25; HS: 8/8; AP 1
Thorn – HP: 29/29; HS: 7/11; AP 2; used Comeback Strike Daily Power
Zharne – HP: 6/31; HS: 8/9; AP 1 - Bloodied


Zogg – HP: Unconscious
Stan – HP: 2 – Bloodied & surrendered.
Human R1 – Unconscious
Human R2 – Unconscious
Human R4 – Curled in a fetal position trying to get the bugs off himself. – surrendered.
Goblin C1 – Unconscious
Goblin C2 – HP: 1 - retreated
Goblin C3 – HP: 1 - retreated
Goblin C4 – Unconscious

Mutt – HP: 29
M’Orin – HP: 32
L’Orin – HP: 39
Pugg – HP: 53
Jhob – HP: 37
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[sblock=Enemy Info]
Group 1
Zogg: AC 17; Fortitude 15, Reflex 14, Will 12; Melee Basic Attack: Greataxe; +8 vs AC, 1d12+3 damage
Stan: AC 16; Fortitude 12, Reflex 14, Will 12; Melee Basic Attack: Mace; +4 vs AC, 1d8+1 damage & shifts 1 square.
Human R’s: AC 15; Fortitude 13, Reflex 11, Will 11; (Gets +2 to all defenses while at least 2 other human rabble are within 5 squares of it); Melee Basic Attack: Club; +6 vs AC, 4 damage
Goblin C’s: AC 16; Fortitude 12, Reflex 14, Will 11; Melee Basic Attack: Short Sword; +5 vs AC, 4 damage (5 if it has combat advantage)

Mutt: AC 17; Fortitude 13, Reflex 15, Will 12; Melee Basic Attack: Spear; +6 vs AC, 1d8+2 damage

Group 2
M’Orin: AC 15; Fortitude 11, Reflex 13, Will 12; MBA: Short Sword; +5 vs AC; 1d6+4 damage
L’Orin: AC 16; Fortitude 13, Reflex 15, Will 13; MBA: Long Sword; +7 vs AC; 1d8+4 damage
Pugg: AC 16; Fortitude 15, Reflex 14, Will 12; MBA: Battleaxe; +6 vs AC; 1d10+5 damage
Jhob: AC 16; Fortitude 12, Reflex 14, Will 12; Melee Basic Attack: Mace; +4 vs AC, 1d8+1 damage & shifts 1 square.
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[sblock=Minharath]
Perception Check = 21; You can hear footsteps quickly approaching from the hallway behind you! (up and to the right on the map..)
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Gloom move near the door and attack in the back Pugg. The blow is soft but hit true and the orc feels Lauto grasp over his head. Gloom looks at the archer and the orc. "Come on, both of you, Lauto is figthing by my side, you don't want to ignore me."

[SBLOCK=OOC]Move: Walk to J25
Standard: Ardent Strike vs Pugg (1d20+9=24, 1d8+7=8) Hit for 8 damages and is under Gloom's Divine Sanction.
Minor:Divine Challenge: M'Orin [/SBLOCK]
 

Thorn rushes forward to Zharne's aid. He thrusts over the table at the newly appeared elf. A visious hit across his chest causes the elf's attention to be diverted from Zharne!

[sblock=mechanics]
Move: to L22
Standard: use Covering Attack on L'orin using longspear's reach.
1d20+7 (vs. AC)=18 a hit!
2d10+6 (damage)=16 (includes +2 for longtooth shifting) reducing L'orin's HPs from 32 to 16 and an ally adjacent to the target can shift 2 squares.
Free: combat challenge L'orin
[/sblock]
[sblock=Zharne]
You may shift 2 squares.
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Minharath glides smoothly away from the entrance, prayers rolling from him like water over a glistening cascade. The hallway, north of the room, is suddenly brought to your mind. Could there be more coming?
[sblock=Zharne]A warmth fills you, but it is not the warmth of joy, or the warmth of acclaim. It is a deeper, older memory - the comfort of a wolf pup sleeping soundly between his litter mates. The wind and snow may rage outside the den, but here he is safe and warm, sheltered by the body of his mother.[/sblock]
[sblock=Actions]Walk to G19. Healing word on Zharne. I can't tell you for certain how much, because the Wiki's down, but I think it's 15+2d6. Ready an action to cast Astral Seal on the target of the next attack made by a bloody, civilized ally.[/sblock]
 
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[SBLOCK=OOC]
Ready an action to cast Astral Seal on the target of the next attack made by a bloody, civilized ally.

By definition, a ready action is a reaction to the trigger. That mean you just announced you will attack a target after a bloody ally have attacked, which I presume you don't want. I assume you want to attack before so your bloody ally can heal himself.[/SBLOCK]
 

Gellan watches as the new crowd of foes pours into the room, then his eye catches on the goblin moving towards the rear of the group. "Oh no you don't," he growls, a savage tone rising in his throat as the tattoos on his arm and face begin to glow a deep red. Advancing swiflty, he slashes at the goblin with a roar that would not sound out of place coming from a wild beast. Scoring a heavy blow, he slides past the goblin to emerge in the midst of the crowd of enemies with a startling shout.

[sblock=Actions]Move: Walk to N-24
Standard: Attack Mutt with Swift Panther Rage. Hits AC 17 for 21 damage. (should be +6 for damage, not +7). Gellan enters the Rage of the Swift Panther -- until the rage ends he can shift 2 squares as a move action and his speed increases by 2. Mutt is bloodied, which allows:
Free: Shift to L-25 by Whirling Slayer feature and gain CA against Mutt, L'orin, M'orin, and Spugg until end of my next turn.[/sblock]

[sblock=DMDanW]Do I have an action point remaining? For some reason our accounting is off -- you think I have one, I think I don't. If I do, I'll revise this post to add an action.[/sblock]
[sblock="Mini stat"]Gellan Bonesaw - Level 1 Halfling Barbarian
Passive Perception: 16, Passive Insight: 11, Initiative: +3 Senses: Normal
AC: 17, Fortitude: 16, Reflex: 14, Will: 11 -- Speed: 6, Size: Small
HP: 18/27, Bloodied 13, Surge Value 6, Surges left 6/9
Action Points: 0, Second Wind: not used
Powers -
Pressing Strike, Whirling Rend
Second Chance, Whirling Lunge, Whirling Frenzy
Swift Panther Rage[/sblock]
 
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