Elf Witch said:
The DM has said that he has not decided if the guards will continue hiding in the basements so they may come back up once they have licked their wounds.
They are only hiding there in the night time as they have already lost there captain a couple of other guards and one of the other 10th level lords to night attacks from vampires.
The guards are more than peaseants with pitch forks. they are fitted out into uniforms and they are the law. i made the archers and captain +5 level. they really have no bearing on the CR ratings so have 5 ranks in all skills, +1 to each stat and +5 to attack and +1 damage.
Peseants are only +1 and -1 damage in my off the cuff book.
The situation as i said was about fear and confusion. they fired once (maybe twice, like it makes a big differance cause it happens pretty quick) and when they were going to fire again cause they had no convincing arguement to prove the flying priest was anything but something to kill them the guards got an earful from a preistess that hadnt even bothered to find out what the situation was. She saw firing and decided that the guards were all idiots so of course they were pissed off. She shouted and got shouted down. their is no mention of the captain insulting her. He may have said the like of "you stupid biatch we are doing our job, the last thing we need is some outsiders coming in and telling us to just piss off and go inside the keep and keep out of the way".
The guards have been through 6 months of this death and destruction and as far as deference goes i don't believe the PCs have any when it comes to the common man on the street.
First: yes they destroyed minions nearby 2 years ago but this is greyhawk and that is common place.
Second: The PCs destroyed a nearby town which is no more. The town wasnt evil or a home of the enemy just in the way and easier for the PCs to destroy than to help out and make friendly towards.
i was a PC then along with the others involved in the recent events but my PC would so do that and has no interest in hiding the fact that he rules by force himself. He is a tyrant and kills gnomes for fun as his people sees them as animals
Third: Yes they have attacked evil nearby but that area has no effect on the guards area of influence
Forth: The PC Maugrim does have a keep nearby that has been lost and retaken in the last six months by others that arnt the PC.
Fiveth: The PCs were meant to turn up to their lords knighting (the one that became a vampire about a month later) six months ago but failed to show and then disappeared for six months and came back out of the blue about 1 week ago saying they have no idea what actually happened to them. (sounds like a tall story to me and i DMed it)
for the record they were kidnapped during a teleport that was intercepted by beings that reside in a nexus plan of the four elements (it was a way to get rid of a PC that has gone away for a few months and there PC is still on that plane)
My last point is that i dont live in the D&D world or a medieval time so i try to look at things like deference in modern terms cause i failed to do a phd in either subject.
I have recently met alot of politicians, mayors, councilors and the like in the last year.
1 - The PCs can in no way be related to politicians.
deference high
2 - The PCs do have a controlling interest in divided lands nearby that others already have a claim too so can't be in the realm of a mayor.
deference low unless a major city
3 - So im thinking cause they have very little power and what they say means nothing to anyone they are on a par with councilors.
deference nil I know most people forget to vote at that time and have no idea who they are unless it is some sort of official meeting or event.
The PCs are playing power they think they have not what they have. They have done many things but have not consolidated or campaigned on any of it.